Commit History

Author SHA1 Message Date
  David Catuhe 463687f795 Nightly 8 years ago
  David Catuhe e0497a3438 Nightly 8 years ago
  Michael Schlotfeldt 22ba1f891b Modified if statements to check for null in addition to undefined. 8 years ago
  Sebastien Vandenberghe 7cc73af05c loaders nightly 8 years ago
  Sebastien Vandenberghe 16229046f6 Quicky 8 years ago
  David Catuhe e0ec97b1eb Nightly 8 years ago
  David Catuhe f600e20c1e Fix bones issues when matrices indices where incomplete 8 years ago
  David Rousset 6724a46f52 Better handling of generic VR controller 8 years ago
  David Catuhe 14b644a851 Nightly 8 years ago
  Sebastien Vandenberghe 5b08967fa4 Edge shadow Fallof Fix circle Artifacts 8 years ago
  David Catuhe 277fe41dbf Nightly 8 years ago
  David Catuhe 73c70d3163 nightly2 8 years ago
  David Catuhe 609c919139 Fixed how invertNormal works 8 years ago
  David Catuhe f1ab10433e Fixed #2561 and #2560 8 years ago
  David Catuhe 238ed0e7a1 Introduced performanceMonitor class to get better FPS analysis 8 years ago
  David Catuhe 6c8f2434f2 GUI: Added support for pointer move events on projected UI 8 years ago
  Sebastien Vandenberghe 43976dbca9 Fix 8 years ago
  Sebastien Vandenberghe e2152401d5 Fix 8 years ago
  David Catuhe 3ba6974344 Fixed issues with gltfLoader and Normal maps orientation 8 years ago
  David Catuhe a8ef5428c3 Fixed #2531 8 years ago
  David Catuhe 50a4d649d8 Change to _addRightHandToLeftHandRootTransform to add rotation on Y axis to point toward z- 8 years ago
  David Catuhe beb682043b Fix the fix for button.isHitTestVisible 8 years ago
  David Catuhe 9a29373890 Allow build configuration to reference external libraries 8 years ago