David Catuhe
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463687f795
Nightly
|
8 years ago |
David Catuhe
|
e0497a3438
Nightly
|
8 years ago |
Michael Schlotfeldt
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22ba1f891b
Modified if statements to check for null in addition to undefined.
|
8 years ago |
Sebastien Vandenberghe
|
7cc73af05c
loaders nightly
|
8 years ago |
Sebastien Vandenberghe
|
16229046f6
Quicky
|
8 years ago |
David Catuhe
|
e0ec97b1eb
Nightly
|
8 years ago |
David Catuhe
|
f600e20c1e
Fix bones issues when matrices indices where incomplete
|
8 years ago |
David Rousset
|
6724a46f52
Better handling of generic VR controller
|
8 years ago |
David Catuhe
|
14b644a851
Nightly
|
8 years ago |
Sebastien Vandenberghe
|
5b08967fa4
Edge shadow Fallof Fix circle Artifacts
|
8 years ago |
David Catuhe
|
277fe41dbf
Nightly
|
8 years ago |
David Catuhe
|
73c70d3163
nightly2
|
8 years ago |
David Catuhe
|
609c919139
Fixed how invertNormal works
|
8 years ago |
David Catuhe
|
f1ab10433e
Fixed #2561 and #2560
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8 years ago |
David Catuhe
|
238ed0e7a1
Introduced performanceMonitor class to get better FPS analysis
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8 years ago |
David Catuhe
|
6c8f2434f2
GUI: Added support for pointer move events on projected UI
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8 years ago |
Sebastien Vandenberghe
|
43976dbca9
Fix
|
8 years ago |
Sebastien Vandenberghe
|
e2152401d5
Fix
|
8 years ago |
David Catuhe
|
3ba6974344
Fixed issues with gltfLoader and Normal maps orientation
|
8 years ago |
David Catuhe
|
a8ef5428c3
Fixed #2531
|
8 years ago |
David Catuhe
|
50a4d649d8
Change to _addRightHandToLeftHandRootTransform to add rotation on Y axis to point toward z-
|
8 years ago |
David Catuhe
|
beb682043b
Fix the fix for button.isHitTestVisible
|
8 years ago |
David Catuhe
|
9a29373890
Allow build configuration to reference external libraries
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8 years ago |