提交歷史

作者 SHA1 備註 提交日期
  David Catuhe 3fce20e8c9 New 3dsmax exporter (0.4) with support for poseMatrix 9 年之前
  David Catuhe 69883ee314 Fixed a bug with particles 9 年之前
  David Catuhe 2d15e67b33 Fixing issues 9 年之前
  David Catuhe 3ac091f1bc Fixing bug with debugLayer and textures 9 年之前
  David Catuhe 4a59590fd5 Fixing renderingGroupId for instances 9 年之前
  David Catuhe 6250f1bfd8 Customs materials loading support 9 年之前
  David Catuhe e34bc65217 Serialization/Parsing refactoring done 9 年之前
  David Catuhe c77affdc22 Keep working on serialization refactoring 9 年之前
  Raanan Weber da1982d6ce parse sound and parse actions 9 年之前
  Raanan Weber e603176c2b Parsing and Int32Array for indices 9 年之前
  Raanan Weber f166458497 Parse methods 9 年之前
  David catuhe 2bf66f15f8 New parse mechanism 9 年之前
  David Catuhe 3fb1e72fa0 Getting ready for procedural textures library 9 年之前
  David catuhe 96255ca37a nightly build 9 年之前
  Weber, Raanan 90ddcb1244 Serialization and deserialization of the physics engine 9 年之前
  David Catuhe c525dbfdf2 Fixed issues with new bones mechanism 9 年之前
  David catuhe 2b4acdec22 Integratring some fixes for SSAORenderingPipeline 9 年之前
  davrous f264850657 Updating loader for core without audio engine 9 年之前
  David catuhe ab358d1ce4 Introducing babylon.core.js 9 年之前
  David Catuhe 17a874df67 Update for reflection probes 10 年之前
  David Catuhe 2e6bc32694 Merging last PRs 10 年之前
  David Catuhe 0f082e3472 Setting files up for PBRMaterial 10 年之前
  David catuhe 2c71fe50b3 Fixed bug with `Mesh.attachToBone` when bone's matrix has a negative determinant 10 年之前
  David catuhe a8665a4f77 Fixing cullFace cache 10 年之前
  David catuhe c6aae2264e Added Material.sideOrientation 10 年之前
  David catuhe 2931ae3e7c Fixing LinesMesh cloning 10 年之前
  David catuhe ca95323040 Fixing latest PR 10 年之前
  David catuhe 42d06125d5 Adding emissiveAsIllumination and reflectionFresnelFromSpecular for StandardMaterial 10 年之前
  David catuhe a0ae371d60 Fixing glossinessmap 10 年之前
  David catuhe c5873a70cb New postprocess: Tone mapping 10 年之前