Commit History

Autor SHA1 Mensaxe Data
  David Catuhe 3fce20e8c9 New 3dsmax exporter (0.4) with support for poseMatrix %!s(int64=9) %!d(string=hai) anos
  David Catuhe 69883ee314 Fixed a bug with particles %!s(int64=9) %!d(string=hai) anos
  David Catuhe 2d15e67b33 Fixing issues %!s(int64=9) %!d(string=hai) anos
  David Catuhe 3ac091f1bc Fixing bug with debugLayer and textures %!s(int64=9) %!d(string=hai) anos
  David Catuhe 4a59590fd5 Fixing renderingGroupId for instances %!s(int64=9) %!d(string=hai) anos
  David Catuhe 6250f1bfd8 Customs materials loading support %!s(int64=9) %!d(string=hai) anos
  David Catuhe e34bc65217 Serialization/Parsing refactoring done %!s(int64=9) %!d(string=hai) anos
  David Catuhe c77affdc22 Keep working on serialization refactoring %!s(int64=9) %!d(string=hai) anos
  Raanan Weber da1982d6ce parse sound and parse actions %!s(int64=9) %!d(string=hai) anos
  Raanan Weber e603176c2b Parsing and Int32Array for indices %!s(int64=9) %!d(string=hai) anos
  Raanan Weber f166458497 Parse methods %!s(int64=9) %!d(string=hai) anos
  David catuhe 2bf66f15f8 New parse mechanism %!s(int64=9) %!d(string=hai) anos
  David Catuhe 3fb1e72fa0 Getting ready for procedural textures library %!s(int64=9) %!d(string=hai) anos
  David catuhe 96255ca37a nightly build %!s(int64=9) %!d(string=hai) anos
  Weber, Raanan 90ddcb1244 Serialization and deserialization of the physics engine %!s(int64=9) %!d(string=hai) anos
  David Catuhe c525dbfdf2 Fixed issues with new bones mechanism %!s(int64=9) %!d(string=hai) anos
  David catuhe 2b4acdec22 Integratring some fixes for SSAORenderingPipeline %!s(int64=9) %!d(string=hai) anos
  davrous f264850657 Updating loader for core without audio engine %!s(int64=9) %!d(string=hai) anos
  David catuhe ab358d1ce4 Introducing babylon.core.js %!s(int64=9) %!d(string=hai) anos
  David Catuhe 17a874df67 Update for reflection probes %!s(int64=10) %!d(string=hai) anos
  David Catuhe 2e6bc32694 Merging last PRs %!s(int64=10) %!d(string=hai) anos
  David Catuhe 0f082e3472 Setting files up for PBRMaterial %!s(int64=10) %!d(string=hai) anos
  David catuhe 2c71fe50b3 Fixed bug with `Mesh.attachToBone` when bone's matrix has a negative determinant %!s(int64=10) %!d(string=hai) anos
  David catuhe a8665a4f77 Fixing cullFace cache %!s(int64=10) %!d(string=hai) anos
  David catuhe c6aae2264e Added Material.sideOrientation %!s(int64=10) %!d(string=hai) anos
  David catuhe 2931ae3e7c Fixing LinesMesh cloning %!s(int64=10) %!d(string=hai) anos
  David catuhe ca95323040 Fixing latest PR %!s(int64=10) %!d(string=hai) anos
  David catuhe 42d06125d5 Adding emissiveAsIllumination and reflectionFresnelFromSpecular for StandardMaterial %!s(int64=10) %!d(string=hai) anos
  David catuhe a0ae371d60 Fixing glossinessmap %!s(int64=10) %!d(string=hai) anos
  David catuhe c5873a70cb New postprocess: Tone mapping %!s(int64=10) %!d(string=hai) anos