David Catuhe
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3de8f44d3d
Move RayHelper to Debug folder
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8 years ago |
David Catuhe
|
a3cdae15d3
nightly
|
8 years ago |
David Catuhe
|
206c7f7e33
Nightly
|
8 years ago |
David Catuhe
|
df4ec91db3
Nightly + new booleans to turn off cache wipe
|
8 years ago |
David Catuhe
|
18621301bf
Added options.audioEngine to Engine constructor
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8 years ago |
David Catuhe
|
f59cb9e123
Aded dispose for smartArray
|
8 years ago |
David Catuhe
|
ee95dbb6fe
Nightly
|
8 years ago |
David Catuhe
|
c0cbd466e1
Nightly + node.getChildren is back
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8 years ago |
David Catuhe
|
afa4ca65ba
fixed screencapture with MSAA
|
8 years ago |
David Catuhe
|
53481ed5fd
Fixed issue with CPU skinning fallback
|
8 years ago |
David Catuhe
|
582d21e439
First pass - removed all deprecated
|
8 years ago |
David Catuhe
|
9586a86700
Nightly
|
8 years ago |
David Catuhe
|
02e01877ed
Nightly
|
8 years ago |
David Catuhe
|
d9bf776d98
fix camera behavior with upsideDown mode
|
8 years ago |
David Catuhe
|
266d4091e2
Nightly + 3dsmax exporter
|
8 years ago |
David Catuhe
|
a12e33ff5b
Nightly
|
8 years ago |
David Catuhe
|
54c03034b6
Added .set to all basic types
|
8 years ago |
David Catuhe
|
a35edfdcc0
Fix camera movement when camera was parented
|
8 years ago |
David Catuhe
|
e7632e83e9
fixed material constructor
|
8 years ago |
David Catuhe
|
d748f6eaab
Nightly
|
8 years ago |
David Catuhe
|
9e70350ecb
fixed groundMesh serialization
|
8 years ago |
David Catuhe
|
74cfe72c72
fixed serialization when called multiple times
|
8 years ago |
David Catuhe
|
744765933c
Webgl2 - MSAA RT
|
8 years ago |
David Catuhe
|
0e1cbdb0ab
groundmeshes are now serialized correctly
|
8 years ago |
David Catuhe
|
cf996b2bff
scene and engine can now be omitted :)
|
8 years ago |
David Catuhe
|
207fb65042
Fix texture dispose()
|
8 years ago |
David Catuhe
|
f149d2435d
Fixed mixins
|
8 years ago |
David Catuhe
|
4579d23fdb
billboard hell
|
8 years ago |
David Catuhe
|
259388d7da
Fixed issue with particles and rendertargets
|
8 years ago |
David Catuhe
|
62f680fd6f
added onBeforeComputeObservable for skeletons
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8 years ago |