Commit történet

Szerző SHA1 Üzenet Dátum
  David Catuhe 9e70350ecb fixed groundMesh serialization 8 éve
  David Catuhe 67339a4429 Merge pull request #1782 from ncoder/features/ncoder/references 8 éve
  Nicolas Coderre 35a31d9baf Add <reference> tags so that you can use the "Combine files" features of the typescript compiler. The goal was to generate proper mapping files for debugging. 8 éve
  David Catuhe 5a49382330 Restore missing updates 8 éve
  jbousquie b63aa13800 fix : normal transformation instead of normal rotation 8 éve
  jbousquie fa57fc05d9 right height even with rotated grounds 8 éve
  David Catuhe ab4a861efa Adding getClassName where it was required 8 éve
  abow 1be2abfb50 added subdivisionsX and subdivisionsY options to groundMesh (#1339) 9 éve
  David Catuhe bc3e321250 Nightly 9 éve
  Jérôme Bousquié f52ff48974 fix conflicting use of Tmp.Vector3[0] in Ground computeHeight() (#1221) 9 éve
  David Catuhe 5052ac0a00 Fix issue with onPointerUp with multiple cameras 9 éve
  jbousquie 70ac548fd3 removed un-needed affectation 9 éve
  jbousquie b29645d6a7 Added method updateCoordinateHeights() 9 éve
  David Catuhe a9970e01d0 Fixing small bugs with multi-cameras 9 éve
  jbousquie eaa813613c fix : added ground scaling in the y computation 9 éve
  jbousquie 070edbc3ce Fix getHeight/getNormalAtCoordinates methods so they work now in the World system 9 éve
  David Catuhe 69883ee314 Fixed a bug with particles 9 éve
  jbousquie 4ac01fc186 added getNormalAtCoordinates(+ ToRef) function 9 éve
  jbousquie 54b9964b85 replace method getHeightAtCoordinates() by a faster one 9 éve
  David Catuhe 8220f1520a Fixing file format 9 éve
  David Catuhe 295b5f3110 Fixes #637 10 éve
  David Catuhe 699045fb3f Folder reorg 10 éve