David Catuhe
|
9e70350ecb
fixed groundMesh serialization
|
8 лет назад |
David Catuhe
|
67339a4429
Merge pull request #1782 from ncoder/features/ncoder/references
|
8 лет назад |
Nicolas Coderre
|
35a31d9baf
Add <reference> tags so that you can use the "Combine files" features of the typescript compiler. The goal was to generate proper mapping files for debugging.
|
8 лет назад |
David Catuhe
|
5a49382330
Restore missing updates
|
8 лет назад |
jbousquie
|
b63aa13800
fix : normal transformation instead of normal rotation
|
8 лет назад |
jbousquie
|
fa57fc05d9
right height even with rotated grounds
|
8 лет назад |
David Catuhe
|
ab4a861efa
Adding getClassName where it was required
|
8 лет назад |
abow
|
1be2abfb50
added subdivisionsX and subdivisionsY options to groundMesh (#1339)
|
9 лет назад |
David Catuhe
|
bc3e321250
Nightly
|
9 лет назад |
Jérôme Bousquié
|
f52ff48974
fix conflicting use of Tmp.Vector3[0] in Ground computeHeight() (#1221)
|
9 лет назад |
David Catuhe
|
5052ac0a00
Fix issue with onPointerUp with multiple cameras
|
9 лет назад |
jbousquie
|
70ac548fd3
removed un-needed affectation
|
9 лет назад |
jbousquie
|
b29645d6a7
Added method updateCoordinateHeights()
|
9 лет назад |
David Catuhe
|
a9970e01d0
Fixing small bugs with multi-cameras
|
9 лет назад |
jbousquie
|
eaa813613c
fix : added ground scaling in the y computation
|
9 лет назад |
jbousquie
|
070edbc3ce
Fix getHeight/getNormalAtCoordinates methods so they work now in the World system
|
9 лет назад |
David Catuhe
|
69883ee314
Fixed a bug with particles
|
9 лет назад |
jbousquie
|
4ac01fc186
added getNormalAtCoordinates(+ ToRef) function
|
9 лет назад |
jbousquie
|
54b9964b85
replace method getHeightAtCoordinates() by a faster one
|
9 лет назад |
David Catuhe
|
8220f1520a
Fixing file format
|
9 лет назад |
David Catuhe
|
295b5f3110
Fixes #637
|
10 лет назад |
David Catuhe
|
699045fb3f
Folder reorg
|
10 лет назад |