David Catuhe
|
3b5e274c20
Mirror optimization
|
8 years ago |
David Catuhe
|
baf2ff0269
Fixed fresnel cache issue
|
8 years ago |
David Catuhe
|
e567e9326e
fixed clear color for VR modes
|
8 years ago |
David Catuhe
|
e756d0522b
nightly
|
8 years ago |
davrous
|
0da467fc1b
Adding code control for Vive weird behavior around .hand property filling
|
8 years ago |
David Catuhe
|
175dc1ae23
Nightly
|
8 years ago |
David Catuhe
|
8979e87e36
NIghtly
|
8 years ago |
davrous
|
65ac48905d
Updated version with gamepad fixes
|
8 years ago |
davrous
|
f548455ce2
Merge branch 'master' of https://github.com/BabylonJS/Babylon.js
|
8 years ago |
davrous
|
98dd86cd23
Cleaning & improving Gamepad support
|
8 years ago |
David Catuhe
|
4258d1b06d
Merge with master
|
8 years ago |
David Catuhe
|
3581d1d645
Nightly
|
8 years ago |
davrous
|
a0591d79e9
Cleaning gamepad & extending WebVRCam
|
8 years ago |
David Catuhe
|
d6d31e58c4
Added mesh.recomputeNormals()
|
8 years ago |
David Catuhe
|
213d075245
Fixes #2304
|
8 years ago |
davrous
|
94678b86d6
WebVR bug fix
|
8 years ago |
Sebastien Vandenberghe
|
9692af5598
Fix Shadow going back to CubeMap.
|
8 years ago |
Sebastien Vandenberghe
|
29a6f7f1b0
Fix Creating Cube Map again in PointLights
|
8 years ago |
David Catuhe
|
cae353e2be
Update bloomWeight
|
8 years ago |
David Catuhe
|
030e528446
Fixed defaultRenderingPipeline
|
8 years ago |
David Catuhe
|
c1181fdb91
Nightly
|
8 years ago |
Sebastien Vandenberghe
|
4606804c4d
Fixed #2284
|
8 years ago |
Sebastien Vandenberghe
|
5d5c221b32
Fix light parenting
|
8 years ago |
David Catuhe
|
44ffd8cdba
Fixed outlineRenderer with alpha
|
8 years ago |
David Catuhe
|
17a52a7fa7
Fixed #2279
|
8 years ago |
David Catuhe
|
040a4516d6
Added defaultRenderingPipeline
|
8 years ago |
David Catuhe
|
4ea05d3bd1
better fxaa
|
8 years ago |
David Catuhe
|
dd6bcc45a4
fix imageProcessing bug
|
8 years ago |
David Catuhe
|
eb6e82c5aa
Fixed pp autoclear
|
8 years ago |
David Catuhe
|
6f7962a749
Nightly
|
8 years ago |