Cronologia Commit

Autore SHA1 Messaggio Data
  David Catuhe 3ac091f1bc Fixing bug with debugLayer and textures 9 anni fa
  David Catuhe 4a59590fd5 Fixing renderingGroupId for instances 9 anni fa
  David Catuhe 6250f1bfd8 Customs materials loading support 9 anni fa
  David Catuhe e34bc65217 Serialization/Parsing refactoring done 9 anni fa
  David Catuhe c77affdc22 Keep working on serialization refactoring 9 anni fa
  Raanan Weber da1982d6ce parse sound and parse actions 9 anni fa
  Raanan Weber e603176c2b Parsing and Int32Array for indices 9 anni fa
  Raanan Weber f166458497 Parse methods 9 anni fa
  David catuhe 2bf66f15f8 New parse mechanism 9 anni fa
  David Catuhe 3fb1e72fa0 Getting ready for procedural textures library 9 anni fa
  David catuhe 96255ca37a nightly build 9 anni fa
  Weber, Raanan 90ddcb1244 Serialization and deserialization of the physics engine 9 anni fa
  David Catuhe c525dbfdf2 Fixed issues with new bones mechanism 9 anni fa
  David catuhe 2b4acdec22 Integratring some fixes for SSAORenderingPipeline 9 anni fa
  davrous f264850657 Updating loader for core without audio engine 9 anni fa
  David catuhe ab358d1ce4 Introducing babylon.core.js 9 anni fa
  David Catuhe 17a874df67 Update for reflection probes 10 anni fa
  David Catuhe 2e6bc32694 Merging last PRs 10 anni fa
  David Catuhe 0f082e3472 Setting files up for PBRMaterial 10 anni fa
  David catuhe 2c71fe50b3 Fixed bug with `Mesh.attachToBone` when bone's matrix has a negative determinant 10 anni fa
  David catuhe a8665a4f77 Fixing cullFace cache 10 anni fa
  David catuhe c6aae2264e Added Material.sideOrientation 10 anni fa
  David catuhe 2931ae3e7c Fixing LinesMesh cloning 10 anni fa
  David catuhe ca95323040 Fixing latest PR 10 anni fa
  David catuhe 42d06125d5 Adding emissiveAsIllumination and reflectionFresnelFromSpecular for StandardMaterial 10 anni fa
  David catuhe a0ae371d60 Fixing glossinessmap 10 anni fa
  David catuhe c5873a70cb New postprocess: Tone mapping 10 anni fa
  David catuhe 054109be8a fixing bug with RGBA and raw textures 10 anni fa
  David catuhe 5dcaa6897e Adding support for face normals in Blender exporter 10 anni fa
  David catuhe b4d4ba3f34 Fixing issue with PointerOver actions 10 anni fa