David Catuhe
|
2ec4390755
Fix light projection for PBR
|
%!s(int64=7) %!d(string=hai) anos |
sebastien
|
2a4ac29f0c
Remove light info copy to functions
|
%!s(int64=7) %!d(string=hai) anos |
sebastien
|
cd858a086a
Update projection texture on spotlight
|
%!s(int64=7) %!d(string=hai) anos |
胡雅伦
|
5e317e44d1
Projection Texture added to newest version of code
|
%!s(int64=7) %!d(string=hai) anos |
Julien Moreau-Mathis
|
1f7fe81b6d
Adding Cell Shading Material
|
%!s(int64=8) %!d(string=hai) anos |
David Catuhe
|
6cc2058d4b
fixed specular wrong computation
|
%!s(int64=8) %!d(string=hai) anos |
David Catuhe
|
e176471e21
Nightly
|
%!s(int64=8) %!d(string=hai) anos |
David Catuhe
|
b6fea365c2
fixed the fix
|
%!s(int64=8) %!d(string=hai) anos |
David Catuhe
|
2aeee775a9
fixed ray issue
|
%!s(int64=8) %!d(string=hai) anos |
David Catuhe
|
fbd70c747f
More shaders includes
|
%!s(int64=9) %!d(string=hai) anos |