David catuhe
|
3637c98b49
Merging last changes
|
10 年之前 |
David Catuhe
|
2e6bc32694
Merging last PRs
|
10 年之前 |
David Catuhe
|
0f082e3472
Setting files up for PBRMaterial
|
10 年之前 |
David catuhe
|
2c71fe50b3
Fixed bug with `Mesh.attachToBone` when bone's matrix has a negative determinant
|
10 年之前 |
David catuhe
|
a8665a4f77
Fixing cullFace cache
|
10 年之前 |
David Catuhe
|
6303307ce7
Fixed bug with texture coordinates matrices
|
10 年之前 |
David catuhe
|
c6aae2264e
Added Material.sideOrientation
|
10 年之前 |
David catuhe
|
2931ae3e7c
Fixing LinesMesh cloning
|
10 年之前 |
David catuhe
|
8b8238b567
Upgrading Plane and Ground to new model
|
10 年之前 |
David catuhe
|
a0ae371d60
Fixing glossinessmap
|
10 年之前 |
David catuhe
|
c5873a70cb
New postprocess: Tone mapping
|
10 年之前 |
David catuhe
|
12dde8a0f7
Cleaning recent PRs
|
10 年之前 |
David catuhe
|
cfa678fdbc
Improving frustum computation
|
10 年之前 |
David catuhe
|
054109be8a
fixing bug with RGBA and raw textures
|
10 年之前 |
David catuhe
|
5dcaa6897e
Adding support for face normals in Blender exporter
|
10 年之前 |
David catuhe
|
b4d4ba3f34
Fixing issue with PointerOver actions
|
10 年之前 |
David Catuhe
|
abac2b2343
Fixed bug with shaders when no specular was enabled
|
10 年之前 |
David Catuhe
|
7bba6c4c8c
Added scene.getLensFlareSystemByName()
|
10 年之前 |
David catuhe
|
cf35254fe7
StandardMaterial.useGlossinessFromSpecularMapAlpha to use specular map alpha as glossiness level
|
10 年之前 |
David Catuhe
|
436337ffa7
Fixing for ts 1.5
|
10 年之前 |
David Catuhe
|
699045fb3f
Folder reorg
|
10 年之前 |