Commit History

Author SHA1 Message Date
  Popov72 362b28d15c Don't break backward compat 4 years ago
  Popov72 73281cb12f Revert changes on hasAlpha because different textures can have the same internal texture but with different hasAlpha values 4 years ago
  Popov72 e1ce4ebb3b Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into WebGPU 4 years ago
  Popov72 2d910cb5f9 Move hasAlpha property from BaseTexture to InternalTexture 4 years ago
  Popov72 4f0acfb82d Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into WebGPU 4 years ago
  Popov72 ec77972f18 By default issue a flushFramebufer before a readPixels 4 years ago
  David Catuhe bcfdd40393 nightly 4 years ago
  Popov72 68632df255 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into fix-nme-dds 4 years ago
  Popov72 064df1bc80 Fix isCube property not set when no texture is loaded yet 4 years ago
  sebavan 8f904a07e3 Thin Sprites 4 years ago
  Popov72 2497802cb7 Add asynchronous texture read pixels 4 years ago
  Popov72 81edeabbfc Fix doc 5 years ago
  Popov72 b8631302fd Allow different transformation matrices for sheen texture and textureRoughness 5 years ago
  Popov72 d596e0d0ec Fix gammeSpace property not being set correctly 5 years ago
  Popov72 cf06f43e48 Move gammaSpace to InternalTexture 5 years ago
  David `Deltakosh` Catuhe 4615e20080 Fix #8789 5 years ago
  David Catuhe 3ff7d886d0 Light particles (#8678) 5 years ago
  sebavan 27cbe29535 Add hdr filtering to sandbox 5 years ago
  Benjamin Guignabert ed019c06df various fixes : 5 years ago
  Benjamin Guignabert 3a0c57d91e enabling filtering on probes by default 5 years ago
  Benjamin Guignabert 356bdf2a5b lint 5 years ago
  Benjamin Guignabert c979c04997 cleaned PR 5 years ago
  Benjamin Guignabert 982c7ee3f8 Merge remote-tracking branch 'upstream/master' into PBR-unprefiltered 5 years ago
  Benjamin Guignabert 892eae08c0 refactored HDRFiltering 5 years ago
  Nicholas Barlow be684dfd1e Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into fix_nullEngine_nullref_engine_getTexturePixels 5 years ago
  Nicholas Barlow d2e571c403 Proposed fix for issue where non-webgl enabled engine instances encounter null reference when reading glTexture information. added additional null checking in engine before gl context is invoked, added error handling to invoking parameters, and backed out texture export in case of error when exporting. 5 years ago
  sebavan d895d19221 Fix base texture setup 5 years ago
  sebavan 651a360d46 Fix doc 5 years ago
  sebavan c8aeffb834 Engine in texture. 5 years ago
  sebavan d51b3373c1 fIx lint 5 years ago