Popov72
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362b28d15c
Don't break backward compat
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4 years ago |
Popov72
|
73281cb12f
Revert changes on hasAlpha because different textures can have the same internal texture but with different hasAlpha values
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4 years ago |
Popov72
|
e1ce4ebb3b
Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into WebGPU
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4 years ago |
Popov72
|
2d910cb5f9
Move hasAlpha property from BaseTexture to InternalTexture
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4 years ago |
Popov72
|
4f0acfb82d
Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into WebGPU
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4 years ago |
Popov72
|
ec77972f18
By default issue a flushFramebufer before a readPixels
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4 years ago |
David Catuhe
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bcfdd40393
nightly
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4 years ago |
Popov72
|
68632df255
Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into fix-nme-dds
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4 years ago |
Popov72
|
064df1bc80
Fix isCube property not set when no texture is loaded yet
|
4 years ago |
sebavan
|
8f904a07e3
Thin Sprites
|
4 years ago |
Popov72
|
2497802cb7
Add asynchronous texture read pixels
|
4 years ago |
Popov72
|
81edeabbfc
Fix doc
|
5 years ago |
Popov72
|
b8631302fd
Allow different transformation matrices for sheen texture and textureRoughness
|
5 years ago |
Popov72
|
d596e0d0ec
Fix gammeSpace property not being set correctly
|
5 years ago |
Popov72
|
cf06f43e48
Move gammaSpace to InternalTexture
|
5 years ago |
David `Deltakosh` Catuhe
|
4615e20080
Fix #8789
|
5 years ago |
David Catuhe
|
3ff7d886d0
Light particles (#8678)
|
5 years ago |
sebavan
|
27cbe29535
Add hdr filtering to sandbox
|
5 years ago |
Benjamin Guignabert
|
ed019c06df
various fixes :
|
5 years ago |
Benjamin Guignabert
|
3a0c57d91e
enabling filtering on probes by default
|
5 years ago |
Benjamin Guignabert
|
356bdf2a5b
lint
|
5 years ago |
Benjamin Guignabert
|
c979c04997
cleaned PR
|
5 years ago |
Benjamin Guignabert
|
982c7ee3f8
Merge remote-tracking branch 'upstream/master' into PBR-unprefiltered
|
5 years ago |
Benjamin Guignabert
|
892eae08c0
refactored HDRFiltering
|
5 years ago |
Nicholas Barlow
|
be684dfd1e
Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into fix_nullEngine_nullref_engine_getTexturePixels
|
5 years ago |
Nicholas Barlow
|
d2e571c403
Proposed fix for issue where non-webgl enabled engine instances encounter null reference when reading glTexture information. added additional null checking in engine before gl context is invoked, added error handling to invoking parameters, and backed out texture export in case of error when exporting.
|
5 years ago |
sebavan
|
d895d19221
Fix base texture setup
|
5 years ago |
sebavan
|
651a360d46
Fix doc
|
5 years ago |
sebavan
|
c8aeffb834
Engine in texture.
|
5 years ago |
sebavan
|
d51b3373c1
fIx lint
|
5 years ago |