David Catuhe
|
32de761036
Nightly
|
9 lat temu |
David Catuhe
|
c30c67be99
Build
|
9 lat temu |
David Catuhe
|
55201dec01
Fixed a bug with attachToBone
|
9 lat temu |
David Catuhe
|
a701ec15f7
Build
|
9 lat temu |
David Catuhe
|
337545c7c0
Nightly
|
9 lat temu |
David Catuhe
|
eac07221cf
Nightly + bug fix
|
9 lat temu |
David Catuhe
|
886d84a3a2
Added new entry point to engine: bindArrayBUffer and updateArrayBuffer
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9 lat temu |
David Catuhe
|
f12f0eefce
Fixed bugs with RenderTargetTexture and non pow2
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9 lat temu |
David Catuhe
|
20b32dbdf8
Fixed small issues with picking coordinates in Canvas2D
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9 lat temu |
David Catuhe
|
ca8bef845e
Fixed issue with actionManager and picking
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9 lat temu |
David Catuhe
|
2680a5cf7e
Fixing small issues with latest PR
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9 lat temu |
David Catuhe
|
b7b05d78ee
Build + bug fix in PP rendering pipeline
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9 lat temu |
David Catuhe
|
682445745e
Fixed bug with DisplayPassPostProcess
|
9 lat temu |
David Catuhe
|
77f988a804
Nightly
|
9 lat temu |
David Catuhe
|
d1543c23eb
mesh.toLeftHanded()
|
9 lat temu |
David Catuhe
|
54f1b88669
Nightly
|
9 lat temu |
David Catuhe
|
8854ff2b00
actionManager can be created automatically
|
9 lat temu |
David Catuhe
|
b2deba34ad
Nightly
|
9 lat temu |
David Catuhe
|
97a553ef66
Nightly
|
9 lat temu |
David Catuhe
|
57c55731c4
Nightly
|
9 lat temu |
David Catuhe
|
bae351f1c8
Merge
|
9 lat temu |
David Catuhe
|
504b283ff1
Nightly
|
9 lat temu |
David Catuhe
|
a5b86c17f7
Adding predicate to renderTargets
|
9 lat temu |
David Catuhe
|
034111691b
Added support for invertNormalMapX and invertNormalMapY
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9 lat temu |
David Catuhe
|
019f4e59c2
Nightly
|
9 lat temu |
David Catuhe
|
8f264d81d2
Fix (again :)) the upVector computation
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9 lat temu |
David Catuhe
|
21649dd9e2
Added support for OpenGL normal maps
|
9 lat temu |
David Catuhe
|
cac1327120
Fix upVector issue for cameras
|
9 lat temu |
David Catuhe
|
3bfce2ece5
Nightly
|
9 lat temu |
David Catuhe
|
30e38b75af
Merge
|
9 lat temu |