Commit History

Autor SHA1 Mensaxe Data
  DESKTOP-QJU4N0L\mityh 982bc3c55e working now %!s(int64=8) %!d(string=hai) anos
  DESKTOP-QJU4N0L\mityh 7229df1086 adding attribute cellIndex %!s(int64=8) %!d(string=hai) anos
  David Catuhe 7cd47a5a93 Rename UseImprovedWebVRRendering and fix projection bugs %!s(int64=8) %!d(string=hai) anos
  DESKTOP-QJU4N0L\mityh cb634b5701 Merge remote-tracking branch 'refs/remotes/BabylonJS/master' into ParticleAnimation %!s(int64=8) %!d(string=hai) anos
  DESKTOP-QJU4N0L\mityh 10a5069e54 update particles %!s(int64=8) %!d(string=hai) anos
  David Catuhe b59837cc5e Hack WebVR experiment %!s(int64=8) %!d(string=hai) anos
  DESKTOP-QJU4N0L\mityh 783a0864ce Updating method name and creating a package %!s(int64=8) %!d(string=hai) anos
  DESKTOP-QJU4N0L\mityh a7cefba0f5 Merge remote-tracking branch 'refs/remotes/BabylonJS/master' into ParticleAnimation %!s(int64=8) %!d(string=hai) anos
  David Catuhe 9e138f93ec Quick experiment: moving RAF at beginning of renderframe %!s(int64=8) %!d(string=hai) anos
  DESKTOP-QJU4N0L\mityh 76701d03d2 adding appened particle vertex with minimal if else %!s(int64=8) %!d(string=hai) anos
  DESKTOP-QJU4N0L\mityh 1b0fa69194 Merge remote-tracking branch 'refs/remotes/BabylonJS/master' into ParticleAnimation %!s(int64=8) %!d(string=hai) anos
  DESKTOP-QJU4N0L\mityh 8e8b515f85 disposing particle %!s(int64=8) %!d(string=hai) anos
  DESKTOP-QJU4N0L\mityh 9b323110ea creating buffer based on animation %!s(int64=8) %!d(string=hai) anos
  David Catuhe 95a0d70351 Introducing scene.freezeActiveMeshes %!s(int64=8) %!d(string=hai) anos
  David Catuhe 767d79f6c1 adding inter frame counter %!s(int64=8) %!d(string=hai) anos
  DESKTOP-QJU4N0L\mityh 7d34eb4ff9 moving animation to particle %!s(int64=8) %!d(string=hai) anos
  David Catuhe 3805a59ef0 Fix issue with RTT and blurring %!s(int64=8) %!d(string=hai) anos
  DESKTOP-QJU4N0L\mityh 4285d326b0 very new changes doesn't break changes %!s(int64=8) %!d(string=hai) anos
  David Catuhe 21bcd1cc1c Quick fix for pointerUp %!s(int64=8) %!d(string=hai) anos
  David Catuhe 9abcfaafa4 Nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe 547f717b37 nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe 29f7c79067 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js %!s(int64=8) %!d(string=hai) anos
  David Catuhe 6ad6e6895b Added cameraColorCurves property to stdMaterial %!s(int64=8) %!d(string=hai) anos
  David Catuhe 68cd8dd23b Fix bugs with viewport with mirrors and VR postprocesses %!s(int64=8) %!d(string=hai) anos
  David Catuhe cb22b9966b Fix shader reference %!s(int64=8) %!d(string=hai) anos
  David Catuhe cfdf6aa20d Improved depth pre pass %!s(int64=8) %!d(string=hai) anos
  David Catuhe de5e4ee6a7 Fixed alpha depth pre test %!s(int64=8) %!d(string=hai) anos
  David Catuhe f8374f0f5c Added support for depthPrePass %!s(int64=8) %!d(string=hai) anos
  David Catuhe cf61fe1dc0 Nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe 95215dccac Fix crash issue with edge whe context is restored %!s(int64=8) %!d(string=hai) anos