Histórico de commits

Autor SHA1 Mensagem Data
  jbousquie 809da85f23 fix : Mesh.refreshBoundingInfo returns directly if its BoundingInfo is locked 9 anos atrás
  David Catuhe 88d3f4b99f New UniversalCamera 9 anos atrás
  David Catuhe 3fce20e8c9 New 3dsmax exporter (0.4) with support for poseMatrix 9 anos atrás
  David Catuhe a9970e01d0 Fixing small bugs with multi-cameras 9 anos atrás
  jeff 8c2227d6b4 Animation ranges for Nodes 9 anos atrás
  David Catuhe 2d15e67b33 Fixing issues 9 anos atrás
  David Catuhe 1bdc6ffd6f Fixing issue with mouse and pointer events 9 anos atrás
  David Catuhe e34bc65217 Serialization/Parsing refactoring done 9 anos atrás
  Raanan Weber e603176c2b Parsing and Int32Array for indices 9 anos atrás
  David catuhe 409503f190 First merge 9 anos atrás
  David Catuhe 534f87a3f7 Cleaning code for PBR 9 anos atrás
  David catuhe 8971e61102 Fixing cache issue with computeWorldMatrix 9 anos atrás
  jbousquie ef4f119324 fix Mesh.CreateLathe() : typo error in the parameter name "tessellation" 9 anos atrás
  jbousquie a9e4355445 fix Mesh.CreateCylinder : set back the parameter "subdivisions" as optional for retrocompat 9 anos atrás
  jeff 60daa20e3b TS files for Variable Bone Influncers 9 anos atrás
  David Catuhe d40caf92c8 New CreateIcoSphere function 9 anos atrás
  David catuhe 2b4acdec22 Integratring some fixes for SSAORenderingPipeline 9 anos atrás
  jeff 90ec834d15 Bone Influencers varied by mesh, stage 1 9 anos atrás
  David Catuhe 68f8d27789 Fixing GC bug 10 anos atrás
  David catuhe b7d573176a All shapes moved to MeshBuilder 10 anos atrás
  David catuhe 262903b4cf Still moving more code from mesh to meshbuilder 10 anos atrás
  David catuhe c08300fb49 Fixing CreateRibbon 10 anos atrás
  David catuhe 5ed026c0e8 Moving more code to MeshBuilder 10 anos atrás
  David catuhe f9c3c85bd4 Introducing meshBuilder 10 anos atrás
  David Catuhe 5ff62f9205 Integrating PR 10 anos atrás
  jeff 219779f949 Enable morphing and software skinning in the same mesh 10 anos atrás
  David catuhe d5187657c6 Marking vertex data as number[] | Float32Array 10 anos atrás
  jeff 1767728210 Make setVerticesData() & updateVerticesData() Float32Array tolerant 10 anos atrás
  David catuhe c7995cf535 Merging latest PR 10 anos atrás
  jbousquie fe2c32e8c4 added Mesh.CreatePolyhedron() method 10 anos atrás