Commit History

Author SHA1 Message Date
  Sebastien Vandenberghe f86bae0935 Expose PCF Quality 7 years ago
  sebastien 1f2ccc82d7 PCF Moved as a dedicated mode 7 years ago
  David Catuhe f27e3618c0 Improved alpha testing optimization 7 years ago
  David Catuhe ab9cb1af81 Fix #3537 7 years ago
  David Catuhe ec47654d7f Nightly 7 years ago
  David Catuhe 4a513abe21 Associated with #2982 (Holy cow!!) 7 years ago
  David Catuhe 08783affe9 NoImplicitThis 7 years ago
  David Catuhe b942e86a05 Monstro refactor: Enabling noImplicitAny on all repo 7 years ago
  Gary Hsu 7baaa7a094 InvertNormalMapX/Y now invert the tangent space instead of normal map values 8 years ago
  David Catuhe cfdf6aa20d Improved depth pre pass 8 years ago
  David Catuhe deefbcdbae Fixed serialization issue when dealing with complex hiearchies 8 years ago
  Sebastien Vandenberghe 070a83291c Improve Shadows 8 years ago
  Gary Hsu d8270322d4 Update push materials for useRightHandedSystem 8 years ago
  Benjamin Guignabert c14887cdd1 cleaned some gradientMaterial code 8 years ago
  Benjamin Guignabert 7c8f3603af handling compatibility with material library 8 years ago
  David Catuhe ffe6954495 Nightly 8 years ago
  David Catuhe bf6499a994 gradientMaterial moved to push mode 8 years ago
  David Catuhe aee9ada58f . 8 years ago
  David Catuhe 8a2cea5513 fix some issues on materials 8 years ago
  David Catuhe 4d7d9045cb Multiple fixes + simplematerial for material library 8 years ago
  David Catuhe be32ca40a2 Fixed compat issues with new material push mode 8 years ago
  David Catuhe 3ad6edb33f ESM for point light 8 years ago
  sevan 20f2fe0cf8 Dev tools 2 8 years ago
  sevan 6aeb3de726 Move materials library 8 years ago