Sebastien Vandenberghe
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f86bae0935
Expose PCF Quality
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7 years ago |
sebastien
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1f2ccc82d7
PCF Moved as a dedicated mode
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7 years ago |
David Catuhe
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f27e3618c0
Improved alpha testing optimization
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7 years ago |
David Catuhe
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ab9cb1af81
Fix #3537
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7 years ago |
David Catuhe
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ec47654d7f
Nightly
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7 years ago |
David Catuhe
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4a513abe21
Associated with #2982 (Holy cow!!)
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7 years ago |
David Catuhe
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08783affe9
NoImplicitThis
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7 years ago |
David Catuhe
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b942e86a05
Monstro refactor: Enabling noImplicitAny on all repo
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7 years ago |
Gary Hsu
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7baaa7a094
InvertNormalMapX/Y now invert the tangent space instead of normal map values
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8 years ago |
David Catuhe
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cfdf6aa20d
Improved depth pre pass
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8 years ago |
David Catuhe
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deefbcdbae
Fixed serialization issue when dealing with complex hiearchies
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8 years ago |
Sebastien Vandenberghe
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070a83291c
Improve Shadows
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8 years ago |
Gary Hsu
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d8270322d4
Update push materials for useRightHandedSystem
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8 years ago |
Benjamin Guignabert
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c14887cdd1
cleaned some gradientMaterial code
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8 years ago |
Benjamin Guignabert
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7c8f3603af
handling compatibility with material library
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8 years ago |
David Catuhe
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ffe6954495
Nightly
|
8 years ago |
David Catuhe
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bf6499a994
gradientMaterial moved to push mode
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8 years ago |
David Catuhe
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aee9ada58f
.
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8 years ago |
David Catuhe
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8a2cea5513
fix some issues on materials
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8 years ago |
David Catuhe
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4d7d9045cb
Multiple fixes + simplematerial for material library
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8 years ago |
David Catuhe
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be32ca40a2
Fixed compat issues with new material push mode
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8 years ago |
David Catuhe
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3ad6edb33f
ESM for point light
|
8 years ago |
sevan
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20f2fe0cf8
Dev tools 2
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8 years ago |
sevan
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6aeb3de726
Move materials library
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8 years ago |