Commit History

Autor SHA1 Mensaxe Data
  David catuhe 2c71fe50b3 Fixed bug with `Mesh.attachToBone` when bone's matrix has a negative determinant %!s(int64=10) %!d(string=hai) anos
  David catuhe a8665a4f77 Fixing cullFace cache %!s(int64=10) %!d(string=hai) anos
  David catuhe 2931ae3e7c Fixing LinesMesh cloning %!s(int64=10) %!d(string=hai) anos
  David catuhe ca95323040 Fixing latest PR %!s(int64=10) %!d(string=hai) anos
  David catuhe a0ae371d60 Fixing glossinessmap %!s(int64=10) %!d(string=hai) anos
  David catuhe c5873a70cb New postprocess: Tone mapping %!s(int64=10) %!d(string=hai) anos
  David catuhe 054109be8a fixing bug with RGBA and raw textures %!s(int64=10) %!d(string=hai) anos
  David catuhe 5dcaa6897e Adding support for face normals in Blender exporter %!s(int64=10) %!d(string=hai) anos
  David catuhe b4d4ba3f34 Fixing issue with PointerOver actions %!s(int64=10) %!d(string=hai) anos
  David Catuhe abac2b2343 Fixed bug with shaders when no specular was enabled %!s(int64=10) %!d(string=hai) anos
  David Catuhe 436337ffa7 Fixing for ts 1.5 %!s(int64=10) %!d(string=hai) anos
  David Catuhe 699045fb3f Folder reorg %!s(int64=10) %!d(string=hai) anos