Commit History

Autor SHA1 Mensaxe Data
  David catuhe 2931ae3e7c Fixing LinesMesh cloning %!s(int64=10) %!d(string=hai) anos
  David catuhe 8b8238b567 Upgrading Plane and Ground to new model %!s(int64=10) %!d(string=hai) anos
  David catuhe a0ae371d60 Fixing glossinessmap %!s(int64=10) %!d(string=hai) anos
  David catuhe c5873a70cb New postprocess: Tone mapping %!s(int64=10) %!d(string=hai) anos
  David catuhe 12dde8a0f7 Cleaning recent PRs %!s(int64=10) %!d(string=hai) anos
  David catuhe cfa678fdbc Improving frustum computation %!s(int64=10) %!d(string=hai) anos
  David catuhe 054109be8a fixing bug with RGBA and raw textures %!s(int64=10) %!d(string=hai) anos
  David catuhe 5dcaa6897e Adding support for face normals in Blender exporter %!s(int64=10) %!d(string=hai) anos
  David catuhe b4d4ba3f34 Fixing issue with PointerOver actions %!s(int64=10) %!d(string=hai) anos
  David Catuhe abac2b2343 Fixed bug with shaders when no specular was enabled %!s(int64=10) %!d(string=hai) anos
  David Catuhe 7bba6c4c8c Added scene.getLensFlareSystemByName() %!s(int64=10) %!d(string=hai) anos
  David catuhe cf35254fe7 StandardMaterial.useGlossinessFromSpecularMapAlpha to use specular map alpha as glossiness level %!s(int64=10) %!d(string=hai) anos
  David Catuhe 436337ffa7 Fixing for ts 1.5 %!s(int64=10) %!d(string=hai) anos
  David Catuhe 699045fb3f Folder reorg %!s(int64=10) %!d(string=hai) anos