David catuhe
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2931ae3e7c
Fixing LinesMesh cloning
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10 vuotta sitten |
David catuhe
|
8b8238b567
Upgrading Plane and Ground to new model
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10 vuotta sitten |
David catuhe
|
a0ae371d60
Fixing glossinessmap
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10 vuotta sitten |
David catuhe
|
c5873a70cb
New postprocess: Tone mapping
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10 vuotta sitten |
David catuhe
|
12dde8a0f7
Cleaning recent PRs
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10 vuotta sitten |
David catuhe
|
cfa678fdbc
Improving frustum computation
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10 vuotta sitten |
David catuhe
|
054109be8a
fixing bug with RGBA and raw textures
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10 vuotta sitten |
David catuhe
|
5dcaa6897e
Adding support for face normals in Blender exporter
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10 vuotta sitten |
David catuhe
|
b4d4ba3f34
Fixing issue with PointerOver actions
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10 vuotta sitten |
David Catuhe
|
abac2b2343
Fixed bug with shaders when no specular was enabled
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10 vuotta sitten |
David Catuhe
|
7bba6c4c8c
Added scene.getLensFlareSystemByName()
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10 vuotta sitten |
David catuhe
|
cf35254fe7
StandardMaterial.useGlossinessFromSpecularMapAlpha to use specular map alpha as glossiness level
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10 vuotta sitten |
David Catuhe
|
436337ffa7
Fixing for ts 1.5
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10 vuotta sitten |
David Catuhe
|
699045fb3f
Folder reorg
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10 vuotta sitten |