Commit History

Autor SHA1 Mensaxe Data
  noalak 9e1b362d43 Export alpha from PBR materials %!s(int64=8) %!d(string=hai) anos
  noalak 307fe5f076 Export PBR materials from babylon PBRMetallicRoughnessMaterial to .gtlf file format %!s(int64=8) %!d(string=hai) anos
  noalak bce22df90b Export PBR materials from 3ds Max to .babylon file format using PBRMetallicRoughnessMaterial %!s(int64=8) %!d(string=hai) anos
  David Catuhe 86da83bc31 Adding support for 3dsmax2017 + 8 bones influence per vertex for 3dsmax exporter %!s(int64=9) %!d(string=hai) anos
  David Catuhe 5fb32c2dcc Added 3dsmax exportation for range, color animation and blur %!s(int64=9) %!d(string=hai) anos
  David Catuhe 834d39ee17 Finalizing bones export from 3dsmax %!s(int64=10) %!d(string=hai) anos
  Simon Ferquel fd8537f6eb Converting MAX2Babylon to the IGame* interfaces %!s(int64=10) %!d(string=hai) anos
  David Catuhe 0865aa69ac Support for vertex paint and vertex alpha %!s(int64=10) %!d(string=hai) anos
  David Catuhe c3587ee623 Smoe fixes for opacity fresnel %!s(int64=11) %!d(string=hai) anos
  David Catuhe cc1d8d90cc New Fresnel parameters for StandardMaterial %!s(int64=11) %!d(string=hai) anos
  David Catuhe c115b3eca3 Small foxes to 3dsmax exporter %!s(int64=11) %!d(string=hai) anos
  David Catuhe 74e323f62e Max2Babylon: More warnings %!s(int64=11) %!d(string=hai) anos
  David Catuhe aaaaeaf791 Max2Babylon: Support for Max2015 %!s(int64=11) %!d(string=hai) anos
  David Catuhe 8e505c87a6 Max2Babylon: Improving treeview report %!s(int64=11) %!d(string=hai) anos
  David Catuhe 007b2be6e2 Bones animations for Max2Babylon %!s(int64=11) %!d(string=hai) anos
  David Catuhe aa5bf5b7f4 Max2Babylon: %!s(int64=11) %!d(string=hai) anos
  David Catuhe 29036ac228 Fixing json generation for 3ds max exporter %!s(int64=11) %!d(string=hai) anos
  David Catuhe 2e1237fbea First release of Max2Babylon exporter %!s(int64=11) %!d(string=hai) anos