Commit History

Author SHA1 Message Date
  David Catuhe 0b2bd0b300 New parametrables shader includes 9 years ago
  Sébastien Vandenberghe 84d1d426d8 Minification 2 9 years ago
  Sebastien Vandenberghe 5289603d46 Update material library serialize clone... to decorators 9 years ago
  Sébastien Vandenberghe 4fc17a54e3 Fix scalar mode in pbr 9 years ago
  David Catuhe e5ca447151 Migrated Normal material 9 years ago
  Sébastien Vandenberghe 82b4c847cc Add pipeline linear or gamma for scalar colors 9 years ago
  David Catuhe 2fb0850393 Integrating new fog include 9 years ago
  Sébastien Vandenberghe 1ab6531f7b Merge 9 years ago
  David Catuhe 67de58db6c Add hdr cube texture support (moving from mat lib to core) 9 years ago
  Sébastien Vandenberghe 2dd7b09075 Fix irradiance with reflectance 9 years ago
  David Catuhe 4fdc108d83 Getting back to normal 9 years ago
  luaacro 23dc1d530d Materials Library: fixed terrain and fur materials 9 years ago
  Sébastien Vandenberghe c60b5f0e7c PBR: Add HDR File support for environment lighting. 9 years ago
  luaacro 905de44e1b Materials Library: improved rendering of Fur Material 9 years ago
  David Catuhe 4e477ee969 New point light shadow engines 9 years ago
  David Catuhe a37cc79ec4 PBR parametes renaming 9 years ago
  Cubees e0e4bf6ba8 Fur Added 9 years ago
  Weber, Raanan 433a92beda TerrainMaterial 9 years ago
  David catuhe b18667e152 Added first PBR version to material library 9 years ago