David Catuhe
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0b2bd0b300
New parametrables shader includes
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9 years ago |
Sébastien Vandenberghe
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84d1d426d8
Minification 2
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9 years ago |
Sebastien Vandenberghe
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5289603d46
Update material library serialize clone... to decorators
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9 years ago |
Sébastien Vandenberghe
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4fc17a54e3
Fix scalar mode in pbr
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9 years ago |
David Catuhe
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e5ca447151
Migrated Normal material
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9 years ago |
Sébastien Vandenberghe
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82b4c847cc
Add pipeline linear or gamma for scalar colors
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9 years ago |
David Catuhe
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2fb0850393
Integrating new fog include
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9 years ago |
Sébastien Vandenberghe
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1ab6531f7b
Merge
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9 years ago |
David Catuhe
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67de58db6c
Add hdr cube texture support (moving from mat lib to core)
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9 years ago |
Sébastien Vandenberghe
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2dd7b09075
Fix irradiance with reflectance
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9 years ago |
David Catuhe
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4fdc108d83
Getting back to normal
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9 years ago |
luaacro
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23dc1d530d
Materials Library: fixed terrain and fur materials
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9 years ago |
Sébastien Vandenberghe
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c60b5f0e7c
PBR: Add HDR File support for environment lighting.
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9 years ago |
luaacro
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905de44e1b
Materials Library: improved rendering of Fur Material
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9 years ago |
David Catuhe
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4e477ee969
New point light shadow engines
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9 years ago |
David Catuhe
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a37cc79ec4
PBR parametes renaming
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9 years ago |
Cubees
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e0e4bf6ba8
Fur Added
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9 years ago |
Weber, Raanan
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433a92beda
TerrainMaterial
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9 years ago |
David catuhe
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b18667e152
Added first PBR version to material library
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9 years ago |