Commit History

Author SHA1 Message Date
  David Catuhe 138fee4236 Added support for already defined DOM video element in VideoTexture 9 years ago
  David Catuhe a42d7f62df Added node._children to track children hierarchy 9 years ago
  David Catuhe d9b1906586 Fixed detachControl bug for FreeCameraMouseInput 9 years ago
  David Catuhe 26404f0e09 Fixing missing parameter on arcRotateCamera 9 years ago
  David Catuhe 2aa256e0b2 Fixed an bug with Inputs/babylon.arcrotatecamera.input.gamepad.js 9 years ago
  David Catuhe 1bd2ee0736 Build 9 years ago
  David Catuhe 741c07ab2c Integrating PRs 9 years ago
  David Catuhe 0ab3fa41b6 REmove duplicate __decorate 9 years ago
  David Catuhe a2b3811d66 Removed deprecated messages for cameras properties 9 years ago
  David Catuhe 9203b1a7f5 Fixed issues with memory sharing between shaders 9 years ago
  David Catuhe 80e7a7763d Added NO_LOGGING as default for scene loading logging 9 years ago
  David Catuhe e36c7f1ece Fixed issue with skeleton cloning 9 years ago
  Sebastien Vandenberghe d2e327a35f PBR Code JAVADoc 9 years ago
  David Catuhe 2cc0021ca6 Added Camera.ForceAttachControlToAlwaysPreventDefault 9 years ago
  David Catuhe b513f0e53d Remove engine dependency from Math/babylon.math.ts 9 years ago
  David Catuhe 6dfb6036b7 Adding some autoanimate lines 9 years ago
  David Catuhe 3a9be7911e Added some documentation and PG links in the code 9 years ago
  David Catuhe edac41a317 Added SkeletonViewer 9 years ago
  David Catuhe d3ac175ffc Fixed mesh cloning (again) 9 years ago
  David Catuhe 09f5dd3659 Fixed issue with getChildMeshes 9 years ago
  David Catuhe 86d613e0cb Fixed an issue with rotationQuaternion property 9 years ago
  Sébastien Vandenberghe 1393eaad0c Add missing serialization on base light 9 years ago
  David Catuhe 997c00c9e0 Support for Layer.alphaTest 9 years ago
  David Catuhe 85d44a0985 Fixed bug with picking 9 years ago
  David Catuhe 4e151271a0 More blending controls on animatables 9 years ago
  David Catuhe bb50b674d3 Automatic shader precision management 9 years ago
  David Catuhe 0b2bd0b300 New parametrables shader includes 9 years ago
  David Catuhe ce9f7a5a2e New scene.pointerDownPredicate, scene.pointerMovePredicate, scene.pointerUpPredicate to define your own predicates for meshes picking selection 9 years ago
  Sebastien Vandenberghe 44916c50e7 Transpile All 9 years ago
  David Catuhe 0cc45fc43c Animations blending 9 years ago