David Catuhe
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138fee4236
Added support for already defined DOM video element in VideoTexture
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9 years ago |
David Catuhe
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a42d7f62df
Added node._children to track children hierarchy
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9 years ago |
David Catuhe
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d9b1906586
Fixed detachControl bug for FreeCameraMouseInput
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9 years ago |
David Catuhe
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26404f0e09
Fixing missing parameter on arcRotateCamera
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9 years ago |
David Catuhe
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2aa256e0b2
Fixed an bug with Inputs/babylon.arcrotatecamera.input.gamepad.js
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9 years ago |
David Catuhe
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1bd2ee0736
Build
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9 years ago |
David Catuhe
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741c07ab2c
Integrating PRs
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9 years ago |
David Catuhe
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0ab3fa41b6
REmove duplicate __decorate
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9 years ago |
David Catuhe
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a2b3811d66
Removed deprecated messages for cameras properties
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9 years ago |
David Catuhe
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9203b1a7f5
Fixed issues with memory sharing between shaders
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9 years ago |
David Catuhe
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80e7a7763d
Added NO_LOGGING as default for scene loading logging
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9 years ago |
David Catuhe
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e36c7f1ece
Fixed issue with skeleton cloning
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9 years ago |
Sebastien Vandenberghe
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d2e327a35f
PBR Code JAVADoc
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9 years ago |
David Catuhe
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2cc0021ca6
Added Camera.ForceAttachControlToAlwaysPreventDefault
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9 years ago |
David Catuhe
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b513f0e53d
Remove engine dependency from Math/babylon.math.ts
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9 years ago |
David Catuhe
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6dfb6036b7
Adding some autoanimate lines
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9 years ago |
David Catuhe
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3a9be7911e
Added some documentation and PG links in the code
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9 years ago |
David Catuhe
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edac41a317
Added SkeletonViewer
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9 years ago |
David Catuhe
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d3ac175ffc
Fixed mesh cloning (again)
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9 years ago |
David Catuhe
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09f5dd3659
Fixed issue with getChildMeshes
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9 years ago |
David Catuhe
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86d613e0cb
Fixed an issue with rotationQuaternion property
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9 years ago |
Sébastien Vandenberghe
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1393eaad0c
Add missing serialization on base light
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9 years ago |
David Catuhe
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997c00c9e0
Support for Layer.alphaTest
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9 years ago |
David Catuhe
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85d44a0985
Fixed bug with picking
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9 years ago |
David Catuhe
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4e151271a0
More blending controls on animatables
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9 years ago |
David Catuhe
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bb50b674d3
Automatic shader precision management
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9 years ago |
David Catuhe
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0b2bd0b300
New parametrables shader includes
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9 years ago |
David Catuhe
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ce9f7a5a2e
New scene.pointerDownPredicate, scene.pointerMovePredicate, scene.pointerUpPredicate to define your own predicates for meshes picking selection
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9 years ago |
Sebastien Vandenberghe
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44916c50e7
Transpile All
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9 years ago |
David Catuhe
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0cc45fc43c
Animations blending
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9 years ago |