提交历史

作者 SHA1 备注 提交日期
  David catuhe f67273b1e9 Added material.resetCheckOnlyOnceFlag 9 年之前
  David catuhe 3ac6803510 Adding animatable.goToFrame 9 年之前
  David catuhe bd06d828e6 Fixed behavior or `Animation.CreateAndStartAnimation` and added `Animation.CreateMergeAndStartAnimation` to reproduce previous behavior 9 年之前
  David catuhe fc4bb2843b Adding minifier for material library 9 年之前
  David catuhe fb280ef0ec Merging latest PR (correctly this time..) 9 年之前
  David catuhe 1f28481c89 Fixing race conditions with reflection probes 9 年之前
  David catuhe 571dba4722 Fixing a couple of issues with shaders 9 年之前
  David Catuhe c525dbfdf2 Fixed issues with new bones mechanism 9 年之前
  David Catuhe 0080ed6c4e Fixing issue with videoTextures 9 年之前
  David Catuhe d40caf92c8 New CreateIcoSphere function 9 年之前
  David Catuhe 12217a023f Merging 9 年之前
  David catuhe 00d407b647 Adding support for ArrayBuffer to createTexture 9 年之前
  David catuhe 8d5bf8b642 Fixing cuberendering filters 9 年之前
  David catuhe da863d9e1b Adding support for point light shadowing 9 年之前
  David catuhe 41dcdc2fed Improving postprocess pipeline thoughness 9 年之前
  David catuhe 2b4acdec22 Integratring some fixes for SSAORenderingPipeline 9 年之前
  David Catuhe 79b84e67a8 Improving reflection when used with shadows 9 年之前
  David catuhe a55dca842a Fixing collisions issues with ArcRotateCamera 9 年之前
  David catuhe 4a7b142a1e Adding `StandardMaterial.linkEmissiveWithDiffuse` to, well, link emissive with diffuse value 9 年之前
  David catuhe 17912c9931 Fixing issue with texture exporter with 3dsMax 9 年之前
  David catuhe ccebb77959 Improving dispose with animated objects 9 年之前
  David Catuhe ecf51dde45 Fixing equirectangular projection 10 年之前
  David Catuhe 2fb6818785 Merging latest PR 10 年之前
  David Catuhe b7379b9916 Adding support for equirectangular mapping 10 年之前
  David Catuhe e195bfd5a9 Fixing spherical mapping model 10 年之前
  David Catuhe f0b0ed02ac Introducing shaders library 10 年之前
  David Catuhe f6fb6da848 Renaming lightmaThreshold to useLightmapAsShadowmap 10 年之前
  David Catuhe fa45b0a8c0 Fixing instances and cache issue 10 年之前
  David catuhe b21ed62c24 Sprites and particles scheduler updated to be resolved before transparent objects 10 年之前
  David Catuhe ae8c51e238 Added `DirectionalLight.autoUpdateExtends` to prevent directional lights to adapt to scene extends 10 年之前