Raanan Weber
|
090c22175a
File input for the mesh asset task
|
5 年之前 |
David Catuhe
|
552707b8f2
Nightly
|
5 年之前 |
Jorrit den Broeder
|
e832eac66f
Move public property to constructor
|
5 年之前 |
Jorrit den Broeder
|
aaafe08d8e
Fix invertY constructor parameter not being used
|
5 年之前 |
Jorrit den Broeder
|
74ed9e6ba1
Ensure that TextureAssetTask does not invert textures by default, fixes #7879
|
5 年之前 |
David Catuhe
|
a01b4f4e51
Add support for loading images when Blob object is not defined
|
6 年之前 |
Alexandr Curtov
|
f76aa548b2
Calling AssetManager.onFinish with immutable array
|
6 年之前 |
sebavan
|
9a491cbe48
autoHideLoadingUI in assetManager
|
6 年之前 |
David Catuhe
|
9802e8b1c1
Fix AssetsManager.LoadAsync
|
6 年之前 |
Dennis Dervisis
|
b8fca5a306
Change gammaSpace default value
|
6 年之前 |
Dennis Dervisis
|
5294833533
Update task run method
|
6 年之前 |
Dennis Dervisis
|
0e84549753
Add mising export statement
|
6 年之前 |
Dennis Dervisis
|
860de21fc2
Add docstring and fix import statement
|
6 年之前 |
Dennis Dervisis
|
7eb5f6b968
Merge branch 'master' of https://github.com/BabylonJS/Babylon.js
|
6 年之前 |
David Catuhe
|
fd79586705
Fix HDR task loader
|
6 年之前 |
Dennis Dervisis
|
cf85998f1e
Add AssetTask for EquiRectangularCubeTextures
|
6 年之前 |
David Catuhe
|
4ae8bca411
Fix #5941
|
6 年之前 |
sebavan
|
85e55d0d93
reformat
|
6 年之前 |
sebavan
|
c85213fc4b
Fix Core Merge
|
6 年之前 |
sebavan
|
be53204674
Merge remote-tracking branch 'upstream/master' into libToModules
|
6 年之前 |
sebavan
|
c06db2d1ef
LocalDev in ES6
|
6 年之前 |
sebastien
|
31cd1bc029
Tools Logger Cyclic Ref
|
6 年之前 |
sebastien
|
edb3f2abd5
Rename directories with dupplicates
|
6 年之前 |