David Catuhe
|
450f12624e
Points WMR controllers to CDN
|
8 年之前 |
David Catuhe
|
8bb3d03b94
Fixing WebVR matrix updates
|
8 年之前 |
David Catuhe
|
b59837cc5e
Hack WebVR experiment
|
8 年之前 |
David Catuhe
|
95a0d70351
Introducing scene.freezeActiveMeshes
|
8 年之前 |
David Catuhe
|
767d79f6c1
adding inter frame counter
|
8 年之前 |
David Catuhe
|
21bcd1cc1c
Quick fix for pointerUp
|
8 年之前 |
David Catuhe
|
9abcfaafa4
Nightly
|
8 年之前 |
David Catuhe
|
59d5e27302
Keyboard is now handled with observables.
|
8 年之前 |
David Catuhe
|
50806f2efd
Webgl context lost step 7
|
8 年之前 |
David Catuhe
|
06daf2e0f5
Nightly
|
8 年之前 |
David Catuhe
|
1686020892
Rename velocity to direction for moveWithCollisions
|
8 年之前 |
David Catuhe
|
10d556a6e9
Nightly
|
8 年之前 |
David Catuhe
|
0722fe2fb4
webgl context lost: step 4
|
8 年之前 |
David Catuhe
|
c0d78a58d1
webglcontext lost: step 2
|
8 年之前 |
David Catuhe
|
5a857e3c70
Introducing InternalTexture to help recreating webGLcontext when context lost
|
8 年之前 |
David Catuhe
|
e3f0dc06fb
Reworked the gamepad engine
|
8 年之前 |
Gianni
|
a52874ec3e
Merge branch 'master' of https://github.com/BabylonJS/Babylon.js
|
8 年之前 |
David Catuhe
|
486ef35054
Fixed cache issue
|
8 年之前 |
Gianni
|
88241a3be4
Merge branch 'master' of https://github.com/BabylonJS/Babylon.js
|
8 年之前 |
Gianni
|
2dcec852ed
Added setStepId() to allow recalculating previous steps.
|
8 年之前 |
David Catuhe
|
4697b7c087
Instances fix
|
8 年之前 |
David Catuhe
|
69a43537bb
Fixed #2673
|
8 年之前 |
Gianni
|
f3337ed107
Merge branch 'master' of https://github.com/BabylonJS/Babylon.js
|
8 年之前 |
Gianni
|
0a648d45bb
Changes according to Deltakosh's review.
|
8 年之前 |
David Catuhe
|
179559e14c
Fix GUI when used with viewport
|
8 年之前 |
David Catuhe
|
ed703aba9d
Fixes #2662
|
8 年之前 |
Mike
|
8c294c4d5d
add defaultCursor property to scene in order to allow custom cursor for scene
|
8 年之前 |
David Rousset
|
5bd89c6e71
Better icon, exit logic & fullscreen in DeviceOrientation
|
8 年之前 |
Gianni
|
ae86779435
Deterministic lockstep for physics and animations for frame-rate independence in game logic.
|
8 年之前 |
David Rousset
|
c3b775f033
First step VR Experience helper
|
8 年之前 |