Commit History

Autor SHA1 Mensaxe Data
  Sébastien Vandenberghe 4fc17a54e3 Fix scalar mode in pbr %!s(int64=9) %!d(string=hai) anos
  David Catuhe 5a41f0eca9 pointSize include %!s(int64=9) %!d(string=hai) anos
  David Catuhe d13132cceb BindClipPlane + BindLogDepth %!s(int64=9) %!d(string=hai) anos
  Sébastien Vandenberghe 9b8bc40d3f Merge Master in %!s(int64=9) %!d(string=hai) anos
  Sébastien Vandenberghe 5599228dfb Allow HdrTExture in gamma space and not full float %!s(int64=9) %!d(string=hai) anos
  Sébastien Vandenberghe fd3072fdb0 Add configuration for auto microsurface if no alpha on specmap %!s(int64=9) %!d(string=hai) anos
  David Catuhe 225d57d8a3 Added materialHelper to centralize shaders tools %!s(int64=9) %!d(string=hai) anos
  Sébastien Vandenberghe 82b4c847cc Add pipeline linear or gamma for scalar colors %!s(int64=9) %!d(string=hai) anos
  David Catuhe a5e68ea607 Renaming shared functions %!s(int64=9) %!d(string=hai) anos
  David Catuhe bd93a5304e LogDepth + clipplane + bump (includes) %!s(int64=9) %!d(string=hai) anos
  David Catuhe 030a1e648d PrepareAttributesForInstances %!s(int64=9) %!d(string=hai) anos
  David Catuhe 081cd6f579 PrepareAttributesForBones %!s(int64=9) %!d(string=hai) anos
  David Catuhe 15844401a9 Adding bones and fog as shared resources %!s(int64=9) %!d(string=hai) anos
  David Catuhe 01a82f5284 adding more code refactoring %!s(int64=9) %!d(string=hai) anos
  David Catuhe 606f3837d3 Factoring defines for lights %!s(int64=9) %!d(string=hai) anos
  David Catuhe 2fb0850393 Integrating new fog include %!s(int64=9) %!d(string=hai) anos
  Sébastien Vandenberghe 1ab6531f7b Merge %!s(int64=9) %!d(string=hai) anos
  David Catuhe fbd70c747f More shaders includes %!s(int64=9) %!d(string=hai) anos
  David Catuhe 6431c2c106 Merge fog includes %!s(int64=9) %!d(string=hai) anos
  David Catuhe 713d2425c1 First round of modifications to support shaders includes %!s(int64=9) %!d(string=hai) anos
  David Catuhe 67de58db6c Add hdr cube texture support (moving from mat lib to core) %!s(int64=9) %!d(string=hai) anos
  Sébastien Vandenberghe 30e6725d0b Fix Albedo without texture %!s(int64=9) %!d(string=hai) anos
  Sébastien Vandenberghe f5328aa2f8 PBR: Fix Skybox %!s(int64=9) %!d(string=hai) anos
  Sébastien Vandenberghe 2dd7b09075 Fix irradiance with reflectance %!s(int64=9) %!d(string=hai) anos
  Sébastien Vandenberghe 5ea94a3264 Add PBR Refraction %!s(int64=9) %!d(string=hai) anos
  Sébastien Vandenberghe c60b5f0e7c PBR: Add HDR File support for environment lighting. %!s(int64=9) %!d(string=hai) anos
  luaacro 905de44e1b Materials Library: improved rendering of Fur Material %!s(int64=9) %!d(string=hai) anos
  David Catuhe 4e477ee969 New point light shadow engines %!s(int64=9) %!d(string=hai) anos
  David Catuhe a37cc79ec4 PBR parametes renaming %!s(int64=9) %!d(string=hai) anos
  Cubees e0e4bf6ba8 Fur Added %!s(int64=9) %!d(string=hai) anos