História revízii

Autor SHA1 Správa Dátum
  Sebastien Vandenberghe 44916c50e7 Transpile All 9 rokov pred
  David Catuhe 0cc45fc43c Animations blending 9 rokov pred
  David Catuhe 5518bdf2ac Small patches 9 rokov pred
  David Catuhe 72216c0219 Fixing 3dsmax exporter (again) 9 rokov pred
  David Catuhe 605f28e402 Fixing issue with onAnimationEnd 9 rokov pred
  David Catuhe 058a479b6d Externalizing states 9 rokov pred
  David Catuhe 72305fd782 Fixed issue with delayed loaded textures and callbacks 9 rokov pred
  David Catuhe 7c87bbe6a4 Code cleanup 9 rokov pred
  Sébastien Vandenberghe 1ab6531f7b Merge 9 rokov pred
  David Catuhe 35b4def1e4 Fixing typo 9 rokov pred
  David Catuhe 13830d64ab Fixed bug with ArcRotateCamera.setTarget 9 rokov pred
  David Catuhe cb79235c07 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js 9 rokov pred
  David Catuhe bb9032b5ef Factoring getInternalFormat for RawTexture functions 9 rokov pred
  Sébastien Vandenberghe c60b5f0e7c PBR: Add HDR File support for environment lighting. 9 rokov pred
  David Catuhe b58d3e4a72 Fixing Y direction issue with cubemap and Refraction 9 rokov pred
  David Catuhe eefc1faaf1 Switched to TS 1.7.5 9 rokov pred
  David Catuhe 0eb782a6c7 v2.3 9 rokov pred
  David Catuhe 88d3f4b99f New UniversalCamera 9 rokov pred
  David Catuhe 305c4d9741 CubeTexture.CreateFromImages() 9 rokov pred
  David Catuhe 80185c7387 BoundingInfo can be locked and updated 9 rokov pred
  David Catuhe 2d15e67b33 Fixing issues 9 rokov pred
  David Catuhe 9f81aa0ecf Improved clear buffer algorithm 9 rokov pred
  David Catuhe 0f10e0c620 FIxing issue with Lens flares and postprocessess 9 rokov pred
  David catuhe a2a6260f54 Fixing quaternion.fromRotationMatrix 9 rokov pred
  David Catuhe 33e6a38dcc Adding support for logarithmic depth buffer 9 rokov pred
  David catuhe 1f28481c89 Fixing race conditions with reflection probes 9 rokov pred
  David Catuhe 0080ed6c4e Fixing issue with videoTextures 10 rokov pred
  David catuhe 8d5bf8b642 Fixing cuberendering filters 10 rokov pred
  David catuhe da863d9e1b Adding support for point light shadowing 10 rokov pred
  David catuhe b21ed62c24 Sprites and particles scheduler updated to be resolved before transparent objects 10 rokov pred