Cronologia Commit

Autore SHA1 Messaggio Data
  Sebastien Vandenberghe 44916c50e7 Transpile All 9 anni fa
  David Catuhe 0cc45fc43c Animations blending 9 anni fa
  David Catuhe 5518bdf2ac Small patches 9 anni fa
  David Catuhe 72216c0219 Fixing 3dsmax exporter (again) 9 anni fa
  David Catuhe 605f28e402 Fixing issue with onAnimationEnd 9 anni fa
  David Catuhe 058a479b6d Externalizing states 9 anni fa
  David Catuhe 72305fd782 Fixed issue with delayed loaded textures and callbacks 9 anni fa
  David Catuhe 7c87bbe6a4 Code cleanup 9 anni fa
  Sébastien Vandenberghe 1ab6531f7b Merge 9 anni fa
  David Catuhe 35b4def1e4 Fixing typo 9 anni fa
  David Catuhe 13830d64ab Fixed bug with ArcRotateCamera.setTarget 9 anni fa
  David Catuhe cb79235c07 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js 9 anni fa
  David Catuhe bb9032b5ef Factoring getInternalFormat for RawTexture functions 9 anni fa
  Sébastien Vandenberghe c60b5f0e7c PBR: Add HDR File support for environment lighting. 9 anni fa
  David Catuhe b58d3e4a72 Fixing Y direction issue with cubemap and Refraction 9 anni fa
  David Catuhe eefc1faaf1 Switched to TS 1.7.5 9 anni fa
  David Catuhe 0eb782a6c7 v2.3 9 anni fa
  David Catuhe 88d3f4b99f New UniversalCamera 9 anni fa
  David Catuhe 305c4d9741 CubeTexture.CreateFromImages() 9 anni fa
  David Catuhe 80185c7387 BoundingInfo can be locked and updated 9 anni fa
  David Catuhe 2d15e67b33 Fixing issues 9 anni fa
  David Catuhe 9f81aa0ecf Improved clear buffer algorithm 9 anni fa
  David Catuhe 0f10e0c620 FIxing issue with Lens flares and postprocessess 9 anni fa
  David catuhe a2a6260f54 Fixing quaternion.fromRotationMatrix 9 anni fa
  David Catuhe 33e6a38dcc Adding support for logarithmic depth buffer 9 anni fa
  David catuhe 1f28481c89 Fixing race conditions with reflection probes 9 anni fa
  David Catuhe 0080ed6c4e Fixing issue with videoTextures 10 anni fa
  David catuhe 8d5bf8b642 Fixing cuberendering filters 10 anni fa
  David catuhe da863d9e1b Adding support for point light shadowing 10 anni fa
  David catuhe b21ed62c24 Sprites and particles scheduler updated to be resolved before transparent objects 10 anni fa