Commit History

Autor SHA1 Mensaxe Data
  Sebastien Vandenberghe 44916c50e7 Transpile All %!s(int64=9) %!d(string=hai) anos
  David Catuhe 0cc45fc43c Animations blending %!s(int64=9) %!d(string=hai) anos
  David Catuhe 5518bdf2ac Small patches %!s(int64=9) %!d(string=hai) anos
  David Catuhe 72216c0219 Fixing 3dsmax exporter (again) %!s(int64=9) %!d(string=hai) anos
  David Catuhe 605f28e402 Fixing issue with onAnimationEnd %!s(int64=9) %!d(string=hai) anos
  David Catuhe 058a479b6d Externalizing states %!s(int64=9) %!d(string=hai) anos
  David Catuhe 72305fd782 Fixed issue with delayed loaded textures and callbacks %!s(int64=9) %!d(string=hai) anos
  David Catuhe 7c87bbe6a4 Code cleanup %!s(int64=9) %!d(string=hai) anos
  Sébastien Vandenberghe 1ab6531f7b Merge %!s(int64=9) %!d(string=hai) anos
  David Catuhe 35b4def1e4 Fixing typo %!s(int64=9) %!d(string=hai) anos
  David Catuhe 13830d64ab Fixed bug with ArcRotateCamera.setTarget %!s(int64=9) %!d(string=hai) anos
  David Catuhe cb79235c07 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js %!s(int64=9) %!d(string=hai) anos
  David Catuhe bb9032b5ef Factoring getInternalFormat for RawTexture functions %!s(int64=9) %!d(string=hai) anos
  Sébastien Vandenberghe c60b5f0e7c PBR: Add HDR File support for environment lighting. %!s(int64=9) %!d(string=hai) anos
  David Catuhe b58d3e4a72 Fixing Y direction issue with cubemap and Refraction %!s(int64=9) %!d(string=hai) anos
  David Catuhe eefc1faaf1 Switched to TS 1.7.5 %!s(int64=9) %!d(string=hai) anos
  David Catuhe 0eb782a6c7 v2.3 %!s(int64=9) %!d(string=hai) anos
  David Catuhe 88d3f4b99f New UniversalCamera %!s(int64=9) %!d(string=hai) anos
  David Catuhe 305c4d9741 CubeTexture.CreateFromImages() %!s(int64=9) %!d(string=hai) anos
  David Catuhe 80185c7387 BoundingInfo can be locked and updated %!s(int64=9) %!d(string=hai) anos
  David Catuhe 2d15e67b33 Fixing issues %!s(int64=9) %!d(string=hai) anos
  David Catuhe 9f81aa0ecf Improved clear buffer algorithm %!s(int64=9) %!d(string=hai) anos
  David Catuhe 0f10e0c620 FIxing issue with Lens flares and postprocessess %!s(int64=9) %!d(string=hai) anos
  David catuhe a2a6260f54 Fixing quaternion.fromRotationMatrix %!s(int64=9) %!d(string=hai) anos
  David Catuhe 33e6a38dcc Adding support for logarithmic depth buffer %!s(int64=9) %!d(string=hai) anos
  David catuhe 1f28481c89 Fixing race conditions with reflection probes %!s(int64=9) %!d(string=hai) anos
  David Catuhe 0080ed6c4e Fixing issue with videoTextures %!s(int64=10) %!d(string=hai) anos
  David catuhe 8d5bf8b642 Fixing cuberendering filters %!s(int64=10) %!d(string=hai) anos
  David catuhe da863d9e1b Adding support for point light shadowing %!s(int64=10) %!d(string=hai) anos
  David catuhe b21ed62c24 Sprites and particles scheduler updated to be resolved before transparent objects %!s(int64=10) %!d(string=hai) anos