Historique des commits

Auteur SHA1 Message Date
  Sebastien Vandenberghe 44916c50e7 Transpile All il y a 9 ans
  David Catuhe 0cc45fc43c Animations blending il y a 9 ans
  David Catuhe 5518bdf2ac Small patches il y a 9 ans
  David Catuhe 72216c0219 Fixing 3dsmax exporter (again) il y a 9 ans
  David Catuhe 605f28e402 Fixing issue with onAnimationEnd il y a 9 ans
  David Catuhe 058a479b6d Externalizing states il y a 9 ans
  David Catuhe 72305fd782 Fixed issue with delayed loaded textures and callbacks il y a 9 ans
  David Catuhe 7c87bbe6a4 Code cleanup il y a 9 ans
  Sébastien Vandenberghe 1ab6531f7b Merge il y a 9 ans
  David Catuhe 35b4def1e4 Fixing typo il y a 9 ans
  David Catuhe 13830d64ab Fixed bug with ArcRotateCamera.setTarget il y a 9 ans
  David Catuhe cb79235c07 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js il y a 9 ans
  David Catuhe bb9032b5ef Factoring getInternalFormat for RawTexture functions il y a 9 ans
  Sébastien Vandenberghe c60b5f0e7c PBR: Add HDR File support for environment lighting. il y a 9 ans
  David Catuhe b58d3e4a72 Fixing Y direction issue with cubemap and Refraction il y a 9 ans
  David Catuhe eefc1faaf1 Switched to TS 1.7.5 il y a 9 ans
  David Catuhe 0eb782a6c7 v2.3 il y a 9 ans
  David Catuhe 88d3f4b99f New UniversalCamera il y a 9 ans
  David Catuhe 305c4d9741 CubeTexture.CreateFromImages() il y a 9 ans
  David Catuhe 80185c7387 BoundingInfo can be locked and updated il y a 9 ans
  David Catuhe 2d15e67b33 Fixing issues il y a 9 ans
  David Catuhe 9f81aa0ecf Improved clear buffer algorithm il y a 9 ans
  David Catuhe 0f10e0c620 FIxing issue with Lens flares and postprocessess il y a 9 ans
  David catuhe a2a6260f54 Fixing quaternion.fromRotationMatrix il y a 9 ans
  David Catuhe 33e6a38dcc Adding support for logarithmic depth buffer il y a 9 ans
  David catuhe 1f28481c89 Fixing race conditions with reflection probes il y a 9 ans
  David Catuhe 0080ed6c4e Fixing issue with videoTextures il y a 10 ans
  David catuhe 8d5bf8b642 Fixing cuberendering filters il y a 10 ans
  David catuhe da863d9e1b Adding support for point light shadowing il y a 10 ans
  David catuhe b21ed62c24 Sprites and particles scheduler updated to be resolved before transparent objects il y a 10 ans