Commit History

Autor SHA1 Mensaxe Data
  sebavan 331ec2be1a Merge pull request #9661 from sebavan/master %!s(int64=4) %!d(string=hai) anos
  sebavan bb01b42cd7 Nightly %!s(int64=4) %!d(string=hai) anos
  sebavan 7992e04166 Lint %!s(int64=4) %!d(string=hai) anos
  sebavan 3978eee7e4 Merge pull request #9660 from Popov72/fix-instance-submesh-crash %!s(int64=4) %!d(string=hai) anos
  sebavan 5ea4d4cd67 Merge pull request #9657 from Popov72/objloader-optimize-normals %!s(int64=4) %!d(string=hai) anos
  Popov72 737ff988a2 Fix sub meshes of instances unsync with sub meshes from master mesh %!s(int64=4) %!d(string=hai) anos
  Popov72 69ae09daf3 Remove unnecessary code after latest changes to instance management %!s(int64=4) %!d(string=hai) anos
  Popov72 e7b3d3acf7 Remove unnecessary code after latest changes to instance management %!s(int64=4) %!d(string=hai) anos
  Popov72 de033de294 Put TextureBlock in fragment shader if parent block is in fragment %!s(int64=4) %!d(string=hai) anos
  Popov72 4ebb1d5074 Added a OptimizeNormals option to the OBJ loader to smooth lighting %!s(int64=4) %!d(string=hai) anos
  sebavan 6f818368bc Merge pull request #9655 from sebavan/master %!s(int64=4) %!d(string=hai) anos
  sebavan 8048ed93c5 Nightly %!s(int64=4) %!d(string=hai) anos
  sebavan 69023632c3 Merge pull request #9654 from Popov72/fix-instancedmesh %!s(int64=4) %!d(string=hai) anos
  Popov72 ca3efab3a3 Fix missing call to invalidate vao %!s(int64=4) %!d(string=hai) anos
  sebavan 15948eef89 Merge pull request #9652 from sebavan/master %!s(int64=4) %!d(string=hai) anos
  sebavan 49c2acacc1 Revert "Ammo.JS Update" %!s(int64=4) %!d(string=hai) anos
  sebavan b885700bce Merge pull request #9651 from sebavan/master %!s(int64=4) %!d(string=hai) anos
  sebavan c2a83396e4 Nightly %!s(int64=4) %!d(string=hai) anos
  sebavan 0a870e7384 Merge pull request #9650 from Popov72/fix-instancedmesh %!s(int64=4) %!d(string=hai) anos
  Popov72 376c5f51e0 lint %!s(int64=4) %!d(string=hai) anos
  Popov72 7bb561a46a Add validation test for instances and color buffer %!s(int64=4) %!d(string=hai) anos
  Popov72 f87e92c3af Move slice in its own class %!s(int64=4) %!d(string=hai) anos
  Popov72 dbbbbc3902 Remove Tools import %!s(int64=4) %!d(string=hai) anos
  Popov72 7096c1a01d Various fixes after changes to instanced mesh management %!s(int64=4) %!d(string=hai) anos
  Popov72 e3c9e46518 Fix WebGPU according to latest changes for instanced meshes %!s(int64=4) %!d(string=hai) anos
  sebavan e6433e87a3 Merge pull request #9648 from sebavan/master %!s(int64=4) %!d(string=hai) anos
  sebavan 59ac2539c9 Nightly %!s(int64=4) %!d(string=hai) anos
  sebavan fc6ad3f8a2 Pipeline attachCameras unique and array %!s(int64=4) %!d(string=hai) anos
  sebavan a023b96026 Merge pull request #9647 from BabylonJS/preview %!s(int64=4) %!d(string=hai) anos
  sebavan 230f595cb6 Merge pull request #9646 from BabylonJS/master %!s(int64=4) %!d(string=hai) anos