Commit History

Author SHA1 Message Date
  David Catuhe 1cd7c6f69f New ```Light.includedOnlyMeshes``` array to define explicitely which mesh is affected by a light 11 years ago
  Clément Levasseur b248cefa35 Shadow add Poisson Sampling 11 years ago
  David Catuhe 1f9cf60c26 DDS: Support for RGB, Luminance and cube file format 11 years ago
  David Catuhe 2e1237fbea First release of Max2Babylon exporter 11 years ago
  David Catuhe 63b3ddcbe4 Adding new property for texture: texture.getAlphaFromRGB 11 years ago
  David Catuhe 24cfb774b1 Updating instances 11 years ago
  David Catuhe a2605bc6e4 Instances hardware support 11 years ago
  David Catuhe 6899c20502 Fixing JSKompactor.exe 11 years ago
  David Catuhe 8068325c97 TGA support 11 years ago
  David Catuhe ed4ba5a9e0 Changing priorities between rotationQuaternion and rotation when loading/saving 11 years ago
  David Catuhe 01ffa7e51c Fixing blender exporter about bones animations 11 years ago
  David Catuhe f932db12f8 New onPointerDown for handling mouse over 11 years ago
  David Catuhe 6c1bb8cead Fixed hemisperic 11 years ago
  David Catuhe fa64e35da4 Actions 11 years ago
  David Catuhe 18d09ec94a Port to Typescript step 3 11 years ago
  David Catuhe 05358eeb88 More files ported to Typescript 11 years ago