提交历史

作者 SHA1 备注 提交日期
  David Catuhe 71ffc27007 New mesh.renderOutline feature 11 年之前
  Alex Bogartz 31d8f311ac refactored freeCamera and followCamera to subclass targetCamera 11 年之前
  David Catuhe 54de3e21ba ArcRotateCamera can now check collisions 11 年之前
  David Catuhe a09571b428 TypeScript port done! 11 年之前
  David Catuhe b6a2789961 BABYLON.OculusOrientedCamera was replaced by BABYLON.OculusCamera for better integration into camera system 11 年之前
  David Catuhe d2bb421127 New ```BABYLON.Scene.cameraToUseForPointers``` property that defines this parameter if you are using multiple cameras and you want to specify which one should be used for pointer position 11 年之前
  David Catuhe c69354e901 Fixing with iFrames 11 年之前
  David Catuhe 90f831552e Fixing engine.dispose 11 年之前
  David Catuhe 7838cd49f0 Camera movement: Support for iframes 11 年之前
  David Catuhe 545a68ac0a More TS files converted 11 年之前
  David Catuhe 18d09ec94a Port to Typescript step 3 11 年之前
  David Catuhe 0ba019b23f Typescript port in progress 11 年之前