Commit History

Autor SHA1 Mensaxe Data
  David Catuhe 71ffc27007 New mesh.renderOutline feature %!s(int64=11) %!d(string=hai) anos
  Alex Bogartz 31d8f311ac refactored freeCamera and followCamera to subclass targetCamera %!s(int64=11) %!d(string=hai) anos
  David Catuhe 54de3e21ba ArcRotateCamera can now check collisions %!s(int64=11) %!d(string=hai) anos
  David Catuhe a09571b428 TypeScript port done! %!s(int64=11) %!d(string=hai) anos
  David Catuhe b6a2789961 BABYLON.OculusOrientedCamera was replaced by BABYLON.OculusCamera for better integration into camera system %!s(int64=11) %!d(string=hai) anos
  David Catuhe d2bb421127 New ```BABYLON.Scene.cameraToUseForPointers``` property that defines this parameter if you are using multiple cameras and you want to specify which one should be used for pointer position %!s(int64=11) %!d(string=hai) anos
  David Catuhe c69354e901 Fixing with iFrames %!s(int64=11) %!d(string=hai) anos
  David Catuhe 90f831552e Fixing engine.dispose %!s(int64=11) %!d(string=hai) anos
  David Catuhe 7838cd49f0 Camera movement: Support for iframes %!s(int64=11) %!d(string=hai) anos
  David Catuhe 545a68ac0a More TS files converted %!s(int64=11) %!d(string=hai) anos
  David Catuhe 18d09ec94a Port to Typescript step 3 %!s(int64=11) %!d(string=hai) anos
  David Catuhe 0ba019b23f Typescript port in progress %!s(int64=11) %!d(string=hai) anos