Historique des commits

Auteur SHA1 Message Date
  David Catuhe 71ffc27007 New mesh.renderOutline feature il y a 11 ans
  Alex Bogartz 31d8f311ac refactored freeCamera and followCamera to subclass targetCamera il y a 11 ans
  David Catuhe 54de3e21ba ArcRotateCamera can now check collisions il y a 11 ans
  David Catuhe a09571b428 TypeScript port done! il y a 11 ans
  David Catuhe b6a2789961 BABYLON.OculusOrientedCamera was replaced by BABYLON.OculusCamera for better integration into camera system il y a 11 ans
  David Catuhe d2bb421127 New ```BABYLON.Scene.cameraToUseForPointers``` property that defines this parameter if you are using multiple cameras and you want to specify which one should be used for pointer position il y a 11 ans
  David Catuhe c69354e901 Fixing with iFrames il y a 11 ans
  David Catuhe 90f831552e Fixing engine.dispose il y a 11 ans
  David Catuhe 7838cd49f0 Camera movement: Support for iframes il y a 11 ans
  David Catuhe 545a68ac0a More TS files converted il y a 11 ans
  David Catuhe 18d09ec94a Port to Typescript step 3 il y a 11 ans
  David Catuhe 0ba019b23f Typescript port in progress il y a 11 ans