Historia zmian

Autor SHA1 Wiadomość Data
  David Catuhe 71ffc27007 New mesh.renderOutline feature 11 lat temu
  Alex Bogartz 31d8f311ac refactored freeCamera and followCamera to subclass targetCamera 11 lat temu
  David Catuhe 54de3e21ba ArcRotateCamera can now check collisions 11 lat temu
  David Catuhe a09571b428 TypeScript port done! 11 lat temu
  David Catuhe b6a2789961 BABYLON.OculusOrientedCamera was replaced by BABYLON.OculusCamera for better integration into camera system 11 lat temu
  David Catuhe d2bb421127 New ```BABYLON.Scene.cameraToUseForPointers``` property that defines this parameter if you are using multiple cameras and you want to specify which one should be used for pointer position 11 lat temu
  David Catuhe c69354e901 Fixing with iFrames 11 lat temu
  David Catuhe 90f831552e Fixing engine.dispose 11 lat temu
  David Catuhe 7838cd49f0 Camera movement: Support for iframes 11 lat temu
  David Catuhe 545a68ac0a More TS files converted 11 lat temu
  David Catuhe 18d09ec94a Port to Typescript step 3 11 lat temu
  David Catuhe 0ba019b23f Typescript port in progress 11 lat temu