jeff Palmer
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19f47f8c60
Allow Engine to run for CocoonJS with standard html, including devices
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10 years ago |
David Catuhe
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a486d41c1f
Fixing billboards
|
10 years ago |
Temechon
|
80166c329c
Update babylon.engine.ts
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10 years ago |
David Catuhe
|
c056726833
Fixing inheritance cache system
|
10 years ago |
David Catuhe
|
fe25ec3eac
Decals!!
|
10 years ago |
David Catuhe
|
e98c6d93d8
Fixing bias for shadows filters
|
10 years ago |
David Catuhe
|
5127e21c9c
SIMD.js - step 2
|
10 years ago |
David Catuhe
|
4fc7ced807
Fixing nearest sampling issue
|
10 years ago |
David Catuhe
|
5eee708739
Integrating latest PR
|
10 years ago |
David Catuhe
|
f158465131
Fixing small issues
|
10 years ago |
davrous
|
33a231c49e
Updating Web Audio for better static usage, adding setAudioBuffer, setPlaybackRate on Sound
|
10 years ago |
luaacro
|
1a37ce227f
Added setArray[2, 3, 4] for uniform vec arrays.
|
10 years ago |
davrous
|
0f3a641c04
Switching audio engine to static
|
10 years ago |
David Catuhe
|
71f1a4eb0d
DepthRenderer
|
10 years ago |
David Catuhe
|
db1568c7d0
Merge pull request #386 from raananw/Documentation
|
10 years ago |
Raanan Weber
|
eae592e3ff
Starting Documentation for the engine
|
10 years ago |
David Catuhe
|
0bb942c947
Merging branches
|
10 years ago |
luaacro
|
c025445aff
Renamed texture type to UNSIGNED INT
|
10 years ago |
luaacro
|
faf2430faf
Added render target type (unsigned or floating point)
|
10 years ago |
David Catuhe
|
d03134a478
Performance improvements
|
10 years ago |
David Catuhe
|
e75813b9e9
Renaming Path to Path2 and Arc to Arc2
|
10 years ago |
David Catuhe
|
c516793fda
Fixing RawTexture
|
10 years ago |
David Catuhe
|
cb1970c891
Fixing folder issues
|
10 years ago |
David Catuhe
|
356b554925
New Babylon.RawTexture
|
10 years ago |
David Catuhe
|
70d6af401e
Raw texture step 1
|
10 years ago |
David Catuhe
|
fe16904584
New ParticleSystem.updateFunction
|
10 years ago |
David Catuhe
|
2cf3427836
Fixing debugLayer positioning issues
|
10 years ago |
David Catuhe
|
90f41e2386
Fixing procedural textures
|
10 years ago |
David Catuhe
|
1d8a6d719e
Easing functions
|
10 years ago |
David Catuhe
|
79182e43e3
Support for OES_element_index_uint extension in order to support 32 bits indices and then meshes with more than 65536 vertices
|
10 years ago |