Historique des commits

Auteur SHA1 Message Date
  David Catuhe 8ff3d55332 Sprite can now have .width and .height properties il y a 10 ans
  David Catuhe e98c6d93d8 Fixing bias for shadows filters il y a 10 ans
  David Catuhe 5127e21c9c SIMD.js - step 2 il y a 10 ans
  David Catuhe 4fc7ced807 Fixing nearest sampling issue il y a 10 ans
  David Catuhe 5eee708739 Integrating latest PR il y a 10 ans
  olivier.g 115e61349b Added sampling mode as a parameter for SpriteManager il y a 10 ans
  David Catuhe fe16904584 New ParticleSystem.updateFunction il y a 10 ans
  David Catuhe bec4eb4395 Fixing buffer overflow with particles and sprites il y a 10 ans
  David Catuhe 2cf3427836 Fixing debugLayer positioning issues il y a 10 ans
  David Catuhe c2c671f2e0 material.pointSize and material.pointsCloud properties il y a 10 ans
  David Catuhe f622cc1061 Merge pull request #312 from FreeFrags/master il y a 10 ans
  David Catuhe 5d77cb87ae Added the possibility to disable fog for a specific sprite manager il y a 10 ans
  Raymond Bergen c462415969 Added support for point rendering il y a 10 ans
  David Catuhe 18d09ec94a Port to Typescript step 3 il y a 11 ans
  David Catuhe 05358eeb88 More files ported to Typescript il y a 11 ans