Commit History

作者 SHA1 備註 提交日期
  David Catuhe 17a874df67 Update for reflection probes 10 年之前
  David Catuhe 2e6bc32694 Merging last PRs 10 年之前
  David Catuhe 0f082e3472 Setting files up for PBRMaterial 10 年之前
  David catuhe 2c71fe50b3 Fixed bug with `Mesh.attachToBone` when bone's matrix has a negative determinant 10 年之前
  David catuhe a8665a4f77 Fixing cullFace cache 10 年之前
  David catuhe c6aae2264e Added Material.sideOrientation 10 年之前
  David catuhe 2931ae3e7c Fixing LinesMesh cloning 10 年之前
  David catuhe ca95323040 Fixing latest PR 10 年之前
  David catuhe 42d06125d5 Adding emissiveAsIllumination and reflectionFresnelFromSpecular for StandardMaterial 10 年之前
  David catuhe a0ae371d60 Fixing glossinessmap 10 年之前
  David catuhe c5873a70cb New postprocess: Tone mapping 10 年之前
  David catuhe 054109be8a fixing bug with RGBA and raw textures 10 年之前
  David catuhe 5dcaa6897e Adding support for face normals in Blender exporter 10 年之前
  David catuhe b4d4ba3f34 Fixing issue with PointerOver actions 10 年之前
  David Catuhe abac2b2343 Fixed bug with shaders when no specular was enabled 10 年之前
  David catuhe f5d8555e9c Adding material.disableDepthWrite 10 年之前
  David Catuhe 436337ffa7 Fixing for ts 1.5 10 年之前
  David Catuhe 105f98fb19 Integrating latest PRs 10 年之前
  David Catuhe 30bd2fe61a fixing issue with extra uvs 10 年之前
  David Catuhe cd21c58353 renaming Base64String to base64String 10 年之前
  David Catuhe de18328e28 Adding inertia to ArcRotateCamera panning 10 年之前
  Raanan Weber d94e12be87 Update babylon.babylonFileLoader.js 10 年之前
  David Catuhe bbf7b6fafb New rewored StandardMaterial.isReady for better memory usage and performance 10 年之前
  David Catuhe 4f64fa1ee6 Adding support for uv3, uv4, uv5 and uv6 for ShaderMaterial 10 年之前
  David Catuhe f0b894768f fixes #584 10 年之前
  Raanan Weber 30c074e75e Missing JS 10 年之前
  David Catuhe 699045fb3f Folder reorg 10 年之前