David Catuhe
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16f8606208
Restoring .js files
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10 years ago |
jbousquie
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f6948c15c3
màj BJS
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10 years ago |
David Catuhe
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d7a08c8a03
Still fixing latest small issues
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10 years ago |
David Catuhe
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78e12d5dc3
Fixing computeWorldMatrix call issue
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10 years ago |
davrous
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33a231c49e
Updating Web Audio for better static usage, adding setAudioBuffer, setPlaybackRate on Sound
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10 years ago |
David Catuhe
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ada879ec61
Fixing a bunch of bugs
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10 years ago |
David Catuhe
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ace53742a9
Fixing issues with sprites and shadows
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10 years ago |
David Catuhe
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fc738d11ba
Merging more WebAudio support
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10 years ago |
David Catuhe
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0bb942c947
Merging branches
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10 years ago |
David Catuhe
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7efb3eadb7
Moving to beta stage
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10 years ago |
David Catuhe
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c11545eac8
Code cleanup
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10 years ago |
David Catuhe
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d03134a478
Performance improvements
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10 years ago |
David Catuhe
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3b100c8046
Fixing .js issues introduce by previous PR
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10 years ago |
David Catuhe
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0865aa69ac
Support for vertex paint and vertex alpha
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10 years ago |
David Catuhe
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79abec7eb5
New ```Texture.CreateFromBase64String``` function
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10 years ago |
David Catuhe
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b2060b3c54
LOD
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10 years ago |
David Catuhe
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abc9760177
Fixing loading bugs
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11 years ago |
David Catuhe
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3b883ea25a
Complete integration of binary format
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11 years ago |
David Catuhe
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cc1d8d90cc
New Fresnel parameters for StandardMaterial
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11 years ago |
David Catuhe
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0f1c1e1329
Fresnel support step 1
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11 years ago |
David Catuhe
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1cd7c6f69f
New ```Light.includedOnlyMeshes``` array to define explicitely which mesh is affected by a light
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11 years ago |
David Catuhe
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a09571b428
TypeScript port done!
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11 years ago |
David Catuhe
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43fc0176b0
More integration for Shadow Poisson sampling
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11 years ago |
David Catuhe
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39d2404438
Fixing a bug when instances are used with a mesh with submeshes.length > 1
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11 years ago |
David Catuhe
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2fd174c842
v1.12
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11 years ago |
David Catuhe
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7b2dbb8c02
Fixing bug with scene loading
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11 years ago |
David Catuhe
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0123dabf58
Max2babylon:
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11 years ago |
David Catuhe
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687bf540af
Adding a new ActionEvent object to ExecuteActionCode action
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11 years ago |
David Catuhe
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29036ac228
Fixing json generation for 3ds max exporter
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11 years ago |
David Catuhe
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2e1237fbea
First release of Max2Babylon exporter
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11 years ago |