Commit History

Author SHA1 Message Date
  David catuhe 15ce8fe271 Adding additionalData member to ActionEvent 10 years ago
  David catuhe b4d4ba3f34 Fixing issue with PointerOver actions 10 years ago
  David Catuhe abac2b2343 Fixed bug with shaders when no specular was enabled 10 years ago
  David Catuhe 7bba6c4c8c Added scene.getLensFlareSystemByName() 10 years ago
  David catuhe 1f3b216f2e Adding ShaderMaterial.setVector4 10 years ago
  David catuhe cac398f103 Fixing bug with shadows 10 years ago
  David catuhe cf35254fe7 StandardMaterial.useGlossinessFromSpecularMapAlpha to use specular map alpha as glossiness level 10 years ago
  David catuhe 6b22d2f9ae Including finer control over SceneOptimization 10 years ago
  David catuhe 8e4d83b219 Adding BABYLON.MergeMeshesOptimization.UpdateSelectionTree 10 years ago
  David catuhe f5d8555e9c Adding material.disableDepthWrite 10 years ago
  David catuhe 53c95c2fbf Adding wheel support to actionmanager 10 years ago
  davrous f08044fa1e Allowing missing textures with default error texture and modifying sandbox tool accordingly 10 years ago
  David Catuhe 295b5f3110 Fixes #637 10 years ago
  David Catuhe 1e13aabbe1 Compiling new d.ts 10 years ago
  David Catuhe f63093dfaf #fixes 621 10 years ago
  davrous ff089dd80e Updating to include recent VirtualJoystick fixes 10 years ago
  David Catuhe fa2f3b2061 Nightly build 10 years ago
  David Catuhe 105f98fb19 Integrating latest PRs 10 years ago
  David Catuhe a6103f47cd Added material.alphaMode (can be set to BABYLON.Engine.ALPHA_ADD or BABYLON.Engine.ALPHA_COMBINE) 10 years ago
  David Catuhe d05defb436 Added Animatable.reset() 10 years ago
  David Catuhe 30bd2fe61a fixing issue with extra uvs 10 years ago
  David Catuhe cd21c58353 renaming Base64String to base64String 10 years ago
  David Catuhe de18328e28 Adding inertia to ArcRotateCamera panning 10 years ago
  David Catuhe f1bad44bc0 Adding hasOwnProperty to StandardMaterialDefines checks 10 years ago
  David Catuhe bbf7b6fafb New rewored StandardMaterial.isReady for better memory usage and performance 10 years ago
  David Catuhe c8400bee98 Fixes #589 10 years ago
  David Catuhe 6bb5fd13f5 PickingInfo.getNormal can now use either vertices normals or vertices positions 10 years ago
  David Catuhe 4f64fa1ee6 Adding support for uv3, uv4, uv5 and uv6 for ShaderMaterial 10 years ago
  David Catuhe 9d1fff6fcc Adding panning support to ArcRotateCamera 10 years ago
  David Catuhe 8d8e47baaa #fixes 586 10 years ago