David catuhe
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15ce8fe271
Adding additionalData member to ActionEvent
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10 år sedan |
David catuhe
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b4d4ba3f34
Fixing issue with PointerOver actions
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10 år sedan |
David Catuhe
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abac2b2343
Fixed bug with shaders when no specular was enabled
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10 år sedan |
David Catuhe
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7bba6c4c8c
Added scene.getLensFlareSystemByName()
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10 år sedan |
David catuhe
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1f3b216f2e
Adding ShaderMaterial.setVector4
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10 år sedan |
David catuhe
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cac398f103
Fixing bug with shadows
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10 år sedan |
David catuhe
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cf35254fe7
StandardMaterial.useGlossinessFromSpecularMapAlpha to use specular map alpha as glossiness level
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10 år sedan |
David catuhe
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6b22d2f9ae
Including finer control over SceneOptimization
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10 år sedan |
David catuhe
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8e4d83b219
Adding BABYLON.MergeMeshesOptimization.UpdateSelectionTree
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10 år sedan |
David catuhe
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f5d8555e9c
Adding material.disableDepthWrite
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10 år sedan |
David catuhe
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53c95c2fbf
Adding wheel support to actionmanager
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10 år sedan |
davrous
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f08044fa1e
Allowing missing textures with default error texture and modifying sandbox tool accordingly
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10 år sedan |
David Catuhe
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295b5f3110
Fixes #637
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10 år sedan |
David Catuhe
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1e13aabbe1
Compiling new d.ts
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10 år sedan |
David Catuhe
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f63093dfaf
#fixes 621
|
10 år sedan |
davrous
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ff089dd80e
Updating to include recent VirtualJoystick fixes
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10 år sedan |
David Catuhe
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fa2f3b2061
Nightly build
|
10 år sedan |
David Catuhe
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105f98fb19
Integrating latest PRs
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10 år sedan |
David Catuhe
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a6103f47cd
Added material.alphaMode (can be set to BABYLON.Engine.ALPHA_ADD or BABYLON.Engine.ALPHA_COMBINE)
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10 år sedan |
David Catuhe
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d05defb436
Added Animatable.reset()
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10 år sedan |
David Catuhe
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30bd2fe61a
fixing issue with extra uvs
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10 år sedan |
David Catuhe
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cd21c58353
renaming Base64String to base64String
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10 år sedan |
David Catuhe
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de18328e28
Adding inertia to ArcRotateCamera panning
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10 år sedan |
David Catuhe
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f1bad44bc0
Adding hasOwnProperty to StandardMaterialDefines checks
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10 år sedan |
David Catuhe
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bbf7b6fafb
New rewored StandardMaterial.isReady for better memory usage and performance
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10 år sedan |
David Catuhe
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c8400bee98
Fixes #589
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10 år sedan |
David Catuhe
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6bb5fd13f5
PickingInfo.getNormal can now use either vertices normals or vertices positions
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10 år sedan |
David Catuhe
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4f64fa1ee6
Adding support for uv3, uv4, uv5 and uv6 for ShaderMaterial
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10 år sedan |
David Catuhe
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9d1fff6fcc
Adding panning support to ArcRotateCamera
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10 år sedan |
David Catuhe
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8d8e47baaa
#fixes 586
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10 år sedan |