Commit History

作者 SHA1 備註 提交日期
  David Catuhe 6491e878a5 Associated with #6012 6 年之前
  David Catuhe 6726f2141a Associated with #6012 6 年之前
  David Catuhe 9f0203a43a Nightly 6 年之前
  David Catuhe 01f7072eb6 Merge pull request #6620 from haroldma/master 6 年之前
  David Catuhe 78998587f2 Associated with #6012 6 年之前
  David Catuhe 3f647aed82 Associated with #6012 6 年之前
  Harold Martinez fc20513d20 Wrong getter 6 年之前
  Harold Martinez 99b4fc0ee1 Feedback 6 年之前
  Harold Martinez 03f27c2694 Fix comment 6 年之前
  Harold Martinez e4f48c4028 Update what's new 6 年之前
  Harold Martinez 2c37816b2e Add absolute scale and rotation to transform node 6 年之前
  David Catuhe 14b3c782f0 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js 6 年之前
  David Catuhe 1b64b9907a 4.1.0-alpha.10 6 年之前
  David Catuhe b34422a8ff Merge pull request #6617 from CedricGuillemet/recastJsMroryCorruptionFix 6 年之前
  Cedric Guillemet 0b01b32cfe recastjs update 6 年之前
  David Catuhe 354964b9ee Merge pull request #6616 from zakhenry/fix/scene-dispose-check-is-ready-timer 6 年之前
  Zak Henry 12fece8842 fix(Scene): Dispose of timer that may not have been cleared if the scene 6 年之前
  David Catuhe 398dd5fbfc Nightly 6 年之前
  David Catuhe 65c0b7a46a Fix texture loading bug with lens flares 6 年之前
  David Catuhe f338eb0fa9 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js 6 年之前
  David Catuhe 0ec4d2e256 Fix resize bug! 6 年之前
  David Catuhe 18aed4afb8 Merge pull request #6610 from mkmc/master 6 年之前
  David Catuhe 44b25fc4ca Merge pull request #6611 from BabylonJSGuide/master 6 年之前
  David Catuhe 19bfb99285 Merge pull request #6609 from mehmetoguzderin/master 6 年之前
  David Catuhe 2ca97212a8 Fix onPointerOut when delegatePickingToChildren is on 6 年之前
  Marko Mlinaric 0ebeb8f0e9 Fix style of what's new entry 6 年之前
  Marko Mlinaric 842ab9bcb4 Add what's new entry 6 年之前
  Guide 2421c23a9d Merge branch 'master' of https://github.com/BabylonJS/Babylon.js 6 年之前
  Guide e4fb38ec74 Update Links in solidParticleSystem 6 年之前
  Marko Mlinaric 2257e6d661 Fix check if materials needs alpha blending in OutlineRenderer 6 年之前