David Catuhe
|
9824853960
Improved picking memory management
|
7 年之前 |
David Catuhe
|
8f6a15dab4
Fixed #2988
|
8 年之前 |
David Catuhe
|
08783affe9
NoImplicitThis
|
8 年之前 |
David Catuhe
|
582d21e439
First pass - removed all deprecated
|
8 年之前 |
Adam Bowman
|
866b067812
Ray.Transform and Ray.TransformToRef now adjust length of ray after normalizing direction
|
8 年之前 |
Adam Bowman
|
1ed4763eff
removed direction.normalize in Ray.Transform and Ray.TransformToRef, since it breaks transformation of ray
|
8 年之前 |
David Catuhe
|
2aeee775a9
fixed ray issue
|
8 年之前 |
Adam Bowman
|
8767a11059
Ray is now using RayHelper in deprecated functions
|
8 年之前 |
Adam Bowman
|
ed8ed980a7
Deprecated Ray.show(), Ray.hide() and added Ray.intersectsMeshes()
|
8 年之前 |
Adam Bowman
|
4fb23a65ce
removed attachToMesh, detachFromMesh, dispose from Ray and moved them to a new RayHelper class
|
8 年之前 |
Adam Bowman
|
1ebe0ee35d
fixed issue with Ray.attachToMesh not setting direction and origin when Ray.detachFromMesh is called before the scene is rendered
|
8 年之前 |
Adam Bowman
|
84f5dc3d8a
fixed issue with Ray.detachFromMesh function
|
8 年之前 |
Adam Bowman
|
bd37f88594
made meshSpaceOrigin and meshSpaceDirection optional for Ray.attachToMesh
|
8 年之前 |
Adam Bowman
|
1d54b5d530
created Ray.attachToMesh, Ray.detachFromMesh, Ray.dispose, and fixed issue with Ray.show when ray doesn't have a length
|
8 年之前 |
Adam Bowman
|
eeb1f48cc3
added Ray.TransformToRef for intersectsMesh and checked to make sure show doesn't create more than one mesh
|
8 年之前 |
Adam Bowman
|
17253929e5
added Ray.show and Ray.hide
|
8 年之前 |
Adam Bowman
|
2c8f18471f
decided to copy color
|
8 年之前 |
Adam Bowman
|
e8bf070728
added Ray.intersectsMesh and Ray.render
|
8 年之前 |
David Catuhe
|
0a73722682
Nightly
|
9 年之前 |
nockawa
|
5e59078d4b
Bug fixed in Ray.intersectPlane to compute the corret distance
|
9 年之前 |
David Catuhe
|
cf0350b7ee
Fixed issue with ray vs sphere intersects
|
9 年之前 |
David Catuhe
|
99bb973bee
Global merge
|
9 年之前 |
David Catuhe
|
e4c87c2578
Merge pull request #1064 from nockawa/master
|
9 年之前 |
nockawa
|
035d795760
Ray.intersectSegment returns -1 in case of no intersection
|
9 年之前 |
nockawa
|
6b40c50f58
LinesMesh intersection is now supported.
|
9 年之前 |
nockawa
|
a2942cb8f0
Ray.intersectSegment method added
|
9 年之前 |
David Catuhe
|
8e66a6d564
Nightly
|
9 年之前 |
nockawa
|
8ef77ef08e
Added Ray.intersectsPlane() method
|
9 年之前 |
David Catuhe
|
6dfb6036b7
Adding some autoanimate lines
|
9 年之前 |
Raanan Weber
|
734b44b258
Making Math standalone
|
9 年之前 |