Commit történet

Szerző SHA1 Üzenet Dátum
  David Catuhe 13830d64ab Fixed bug with ArcRotateCamera.setTarget 9 éve
  David Catuhe cb79235c07 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js 9 éve
  David Catuhe bb9032b5ef Factoring getInternalFormat for RawTexture functions 9 éve
  Sébastien Vandenberghe c60b5f0e7c PBR: Add HDR File support for environment lighting. 9 éve
  David Catuhe cc02f19223 refractionTExture is a separate file 9 éve
  David Catuhe 35ab91ac7c Adding missing case for sprite OnpointerOut 9 éve
  David Catuhe afad87a5e1 Added support for OnPointerOver and OnPointerOut for sprites. 9 éve
  David Catuhe a7c61e02cc Added OnPickOut trigger 9 éve
  David Catuhe e0e937b8f6 Fixed a bug with OnPickUp trigger which was not triggered everytime 9 éve
  David Catuhe b58d3e4a72 Fixing Y direction issue with cubemap and Refraction 9 éve
  David Catuhe 7cb4102140 Introducing RefractionTexture 9 éve
  David Catuhe 8bef42caae Updating refraction shader 9 éve
  David Catuhe 2ccaaf497e Adding fresnel support for Refraction channel 9 éve
  David Catuhe 05c324bd4d New refraction channel for Standardd material 9 éve
  David Catuhe eefc1faaf1 Switched to TS 1.7.5 9 éve
  David Catuhe 0eb782a6c7 v2.3 9 éve
  David Catuhe 458f79c823 Fixing tiny issue with SPS 9 éve
  David Catuhe 88d3f4b99f New UniversalCamera 9 éve
  David Catuhe 305c4d9741 CubeTexture.CreateFromImages() 9 éve
  David Catuhe 80185c7387 BoundingInfo can be locked and updated 9 éve
  David Catuhe 3fce20e8c9 New 3dsmax exporter (0.4) with support for poseMatrix 9 éve
  David Catuhe e6fd7f4254 Fixing some bugs 9 éve
  David Catuhe 47d286028d Build for last PR. 9 éve
  David Catuhe d8854cca22 Migrate to new quaternionToAngle function 9 éve
  David Catuhe 409699f479 Fixed bug with AssetsManager 9 éve
  David Catuhe f9e0c6c30b Nightly build 9 éve
  David Catuhe 14418a869c 2D layers now have a scale and offset properties 9 éve
  David Catuhe 32a3ffa15b TouchCamera can now fallback to regular mouse/keyboard controls 9 éve
  David Catuhe 93d9f8496c Using Tmp variables in computeWorldMatrix 9 éve
  David Catuhe a9970e01d0 Fixing small bugs with multi-cameras 9 éve