Commit History

Autor SHA1 Mensaxe Data
  David Catuhe 1284c852bc Nightly %!s(int64=9) %!d(string=hai) anos
  David Catuhe afd415ba0e Nightly %!s(int64=9) %!d(string=hai) anos
  David Catuhe 86da83bc31 Adding support for 3dsmax2017 + 8 bones influence per vertex for 3dsmax exporter %!s(int64=9) %!d(string=hai) anos
  David Catuhe ac1f3fe1bd Moving to "gulp-typescript": "~2.13.0" %!s(int64=9) %!d(string=hai) anos
  David Catuhe 5b613afb85 Nightly %!s(int64=9) %!d(string=hai) anos
  David Catuhe 6774b57a80 Moved pbr to core %!s(int64=9) %!d(string=hai) anos
  David Catuhe 99bb973bee Global merge %!s(int64=9) %!d(string=hai) anos
  David Catuhe 8e66a6d564 Nightly %!s(int64=9) %!d(string=hai) anos
  David Catuhe 0cc45fc43c Animations blending %!s(int64=9) %!d(string=hai) anos
  David Catuhe 5518bdf2ac Small patches %!s(int64=9) %!d(string=hai) anos
  David Catuhe 72305fd782 Fixed issue with delayed loaded textures and callbacks %!s(int64=9) %!d(string=hai) anos
  David Catuhe 7c87bbe6a4 Code cleanup %!s(int64=9) %!d(string=hai) anos
  David Catuhe 305c4d9741 CubeTexture.CreateFromImages() %!s(int64=9) %!d(string=hai) anos
  David Catuhe 80185c7387 BoundingInfo can be locked and updated %!s(int64=9) %!d(string=hai) anos
  David catuhe f9c3c85bd4 Introducing meshBuilder %!s(int64=10) %!d(string=hai) anos
  David catuhe ab358d1ce4 Introducing babylon.core.js %!s(int64=10) %!d(string=hai) anos
  David Catuhe 2e6bc32694 Merging last PRs %!s(int64=10) %!d(string=hai) anos
  David Catuhe 0f082e3472 Setting files up for PBRMaterial %!s(int64=10) %!d(string=hai) anos
  Raanan Weber eb43d187ab Fixing instanced meshes and worker collisions %!s(int64=10) %!d(string=hai) anos
  David catuhe 2c71fe50b3 Fixed bug with `Mesh.attachToBone` when bone's matrix has a negative determinant %!s(int64=10) %!d(string=hai) anos
  David catuhe a8665a4f77 Fixing cullFace cache %!s(int64=10) %!d(string=hai) anos
  David catuhe a0ae371d60 Fixing glossinessmap %!s(int64=10) %!d(string=hai) anos
  David catuhe c5873a70cb New postprocess: Tone mapping %!s(int64=10) %!d(string=hai) anos
  David catuhe 054109be8a fixing bug with RGBA and raw textures %!s(int64=10) %!d(string=hai) anos
  David catuhe 5dcaa6897e Adding support for face normals in Blender exporter %!s(int64=10) %!d(string=hai) anos
  David catuhe b4d4ba3f34 Fixing issue with PointerOver actions %!s(int64=10) %!d(string=hai) anos
  David Catuhe abac2b2343 Fixed bug with shaders when no specular was enabled %!s(int64=10) %!d(string=hai) anos
  David Catuhe 436337ffa7 Fixing for ts 1.5 %!s(int64=10) %!d(string=hai) anos
  David Catuhe 105f98fb19 Integrating latest PRs %!s(int64=10) %!d(string=hai) anos
  Raanan Weber d3579d315f Fixing missing geometry for instances %!s(int64=10) %!d(string=hai) anos