Raanan Weber
|
734b44b258
Making Math standalone
|
9 years ago |
David Catuhe
|
ada2eb7f67
Fixed cameras serialization issue
|
9 years ago |
David Catuhe
|
5052ac0a00
Fix issue with onPointerUp with multiple cameras
|
9 years ago |
David Catuhe
|
713d2425c1
First round of modifications to support shaders includes
|
9 years ago |
David Catuhe
|
35b4def1e4
Fixing typo
|
9 years ago |
Vousk-prod
|
c0e87eff30
getMonth() returns month from 0 to 11 and not 1 to 12...
|
9 years ago |
David Catuhe
|
0eb782a6c7
v2.3
|
9 years ago |
David Catuhe
|
409699f479
Fixed bug with AssetsManager
|
9 years ago |
David Catuhe
|
2d15e67b33
Fixing issues
|
9 years ago |
David Catuhe
|
e4a5a6ad5a
Fixing issue with hand.js
|
9 years ago |
David Catuhe
|
1bdc6ffd6f
Fixing issue with mouse and pointer events
|
9 years ago |
David Catuhe
|
c0c7c25a06
Fixing an issue with touch devices
|
9 years ago |
David Catuhe
|
6250f1bfd8
Customs materials loading support
|
9 years ago |
David Catuhe
|
c77affdc22
Keep working on serialization refactoring
|
9 years ago |
Raanan Weber
|
e603176c2b
Parsing and Int32Array for indices
|
9 years ago |
David Catuhe
|
12217a023f
Merging
|
9 years ago |
Raanan Weber
|
85ca2a17bd
Merge pull request #792 from MaitreDede/master
|
9 years ago |
Dede
|
774d908b84
Added CORS behavior configuration for image loading. Usage: Tools.CorsBehavior = function(url){ return valueToSet; } or Tools.CorsBehavior = "value". null means "do not set behavior"
|
9 years ago |
David catuhe
|
00d407b647
Adding support for ArrayBuffer to createTexture
|
9 years ago |
David catuhe
|
d5187657c6
Marking vertex data as number[] | Float32Array
|
10 years ago |
David Catuhe
|
3f2df1b57a
Fixing some typos
|
10 years ago |
David catuhe
|
bd40d34bd3
Adding new serializers folder
|
10 years ago |
László Matuska, BitOfGold
|
a37117bf1d
Blob supported on modern browsers
|
10 years ago |
László Matuska, BitOfGold
|
3b677ef969
Mesh .OBJ format export
|
10 years ago |
David catuhe
|
a8665a4f77
Fixing cullFace cache
|
10 years ago |
Raanan Weber
|
fd3daaf551
Fixing possible error with screenshot
|
10 years ago |
David catuhe
|
2931ae3e7c
Fixing LinesMesh cloning
|
10 years ago |
David Catuhe
|
3d68f4a419
Adding layerMask to lensFlareSystem, spritesManager, particleSystem
|
10 years ago |
Vousk-prod
|
dee90c0c7d
on many systems, we can't have / in filenames, and better to have minutes from 0 to 9 with 2 digits
|
10 years ago |
David Catuhe
|
7bba6c4c8c
Added scene.getLensFlareSystemByName()
|
10 years ago |