Commit History

Autor SHA1 Mensaxe Data
  Gary Hsu 7baaa7a094 InvertNormalMapX/Y now invert the tangent space instead of normal map values %!s(int64=8) %!d(string=hai) anos
  David Catuhe cfdf6aa20d Improved depth pre pass %!s(int64=8) %!d(string=hai) anos
  David Catuhe deefbcdbae Fixed serialization issue when dealing with complex hiearchies %!s(int64=8) %!d(string=hai) anos
  David Catuhe 7104e45378 Added new material.hasTexture %!s(int64=8) %!d(string=hai) anos
  Gary Hsu df6751067b Add material.getActiveTextures and BaseTexture.WhenAllReady %!s(int64=8) %!d(string=hai) anos
  Sebastien Vandenberghe 070a83291c Improve Shadows %!s(int64=8) %!d(string=hai) anos
  Gary Hsu d8270322d4 Update push materials for useRightHandedSystem %!s(int64=8) %!d(string=hai) anos
  Benjamin Guignabert 0b4333436b beginning material library compatibility (no port yet) and corrected vicious bug about scene UBO bind %!s(int64=8) %!d(string=hai) anos
  David Catuhe ffe6954495 Nightly %!s(int64=8) %!d(string=hai) anos
  David Catuhe 7ff79c4f62 Moved shadowOnly to push mode %!s(int64=8) %!d(string=hai) anos
  David Catuhe 285cb6ad34 WaterMaterial moved to push mode %!s(int64=8) %!d(string=hai) anos
  David Catuhe aee9ada58f . %!s(int64=8) %!d(string=hai) anos
  David Catuhe 8a2cea5513 fix some issues on materials %!s(int64=8) %!d(string=hai) anos
  David Catuhe e47ef8f5f1 Moved FireMaterial to push mode %!s(int64=8) %!d(string=hai) anos
  David Catuhe 4d7d9045cb Multiple fixes + simplematerial for material library %!s(int64=8) %!d(string=hai) anos
  David Catuhe be32ca40a2 Fixed compat issues with new material push mode %!s(int64=8) %!d(string=hai) anos
  sevan 6aeb3de726 Move materials library %!s(int64=8) %!d(string=hai) anos