História revízii

Autor SHA1 Správa Dátum
  jbousquie 0de72c0eeb added raw parameter to Path3D constructor : returns unnormalized Path3D 10 rokov pred
  David catuhe 8b8238b567 Upgrading Plane and Ground to new model 10 rokov pred
  David catuhe 12dde8a0f7 Cleaning recent PRs 10 rokov pred
  Raanan Weber d9c1cdcc10 Merge pull request #679 from jbousquie/fix.Path3D 10 rokov pred
  Raanan Weber 2270a2a4e7 Merge pull request #678 from jbousquie/fix.RotationFromAxis 10 rokov pred
  jbousquie 7e7446bac6 use of Engine.Epsilon instead of local epsilon variable 10 rokov pred
  jbousquie a9ebc77be8 use of Engine.Epsilon instead of local epsilon variable 10 rokov pred
  jbousquie aa89d1540b added WithinEpsilon comparison to avoid normalization approximation problems 10 rokov pred
  Raanan Weber 2f0061750b Merge pull request #677 from jbousquie/fix.Path3D 10 rokov pred
  jbousquie 7377c08f58 typo 10 rokov pred
  jbousquie 66611ad843 variable sign : type coherence = float 10 rokov pred
  jbousquie 5c55ade67f fixed dot product returning values outside the range [-1, 1] 10 rokov pred
  David catuhe cfa678fdbc Improving frustum computation 10 rokov pred
  David Catuhe 7bba6c4c8c Added scene.getLensFlareSystemByName() 10 rokov pred
  David catuhe cf35254fe7 StandardMaterial.useGlossinessFromSpecularMapAlpha to use specular map alpha as glossiness level 10 rokov pred
  David Catuhe 699045fb3f Folder reorg 10 rokov pred