Historique des commits

Auteur SHA1 Message Date
  David Catuhe 0dbb1dba65 Adding missing files il y a 10 ans
  David Catuhe 2cf3427836 Fixing debugLayer positioning issues il y a 10 ans
  David Catuhe fdfa7c829b Removing unnecessary files il y a 10 ans
  David Catuhe f99cb9dc33 Code cleanup il y a 10 ans
  David Catuhe 70e2d68f2c New 3dsmax exporter with debug layer integrated il y a 10 ans
  David Catuhe 87b7982446 Procedural textures - step 3 il y a 10 ans
  David Catuhe 90f41e2386 Fixing procedural textures il y a 10 ans
  David Catuhe e8c6dcbd09 LOD and instances are now working il y a 10 ans
  David Catuhe 1d8a6d719e Easing functions il y a 10 ans
  David Catuhe 0865aa69ac Support for vertex paint and vertex alpha il y a 10 ans
  David Catuhe 79182e43e3 Support for OES_element_index_uint extension in order to support 32 bits indices and then meshes with more than 65536 vertices il y a 10 ans
  David Catuhe 79abec7eb5 New ```Texture.CreateFromBase64String``` function il y a 10 ans
  David Catuhe cd964595fa LOD update il y a 10 ans
  David Catuhe b2060b3c54 LOD il y a 10 ans
  David Catuhe c2c671f2e0 material.pointSize and material.pointsCloud properties il y a 10 ans
  U-REDMOND\v-oniobi 42dd5053fa Vector4, EulerAngles, Quaternions, toEulerAngleToRef il y a 10 ans
  David Catuhe d14a1f8dcc Mixin instead of cocoonJS.3.0.0.d.ts il y a 10 ans
  David Catuhe 5d77cb87ae Added the possibility to disable fog for a specific sprite manager il y a 10 ans
  David Catuhe 0d77dde14d SceneOptimizer v0.1 il y a 10 ans
  David Catuhe d435568c17 Moving previous releases il y a 10 ans
  David Catuhe de2cd36a5a 2.0 alpha il y a 10 ans