Commit History

Author SHA1 Message Date
  David Catuhe 0d77dde14d SceneOptimizer v0.1 10 years ago
  David Catuhe de2cd36a5a 2.0 alpha 10 years ago
  David Catuhe a967c90b3d Fixing bug with ImageAssetTask 11 years ago
  David Catuhe 294e3f4745 New cache system 11 years ago
  David Catuhe 619a17f520 New assetsManager 11 years ago
  David Catuhe 1b18ede4fa Fixing bug with PointerEvent action trigger 11 years ago
  David Catuhe 71ffc27007 New mesh.renderOutline feature 11 years ago
  deltakosh 7da217fc3a Merge pull request #249 from jumpkick-studios/master 11 years ago
  Alex Bogartz 31d8f311ac refactored freeCamera and followCamera to subclass targetCamera 11 years ago
  David Catuhe 1cd7c6f69f New ```Light.includedOnlyMeshes``` array to define explicitely which mesh is affected by a light 11 years ago
  Yannick Comte 8e01e19969 Fixed ray creation when the devicePixelRatio is not equls to 1. This PR has been tested on IE11, IE11 mobile, Chrome Android and Safari (iOS8). 11 years ago
  David Catuhe d657daae9b New ```OnKeyDown``` and ```OnKeyUp``` triggers. See [actions wiki](https://github.com/BabylonJS/Babylon.js/wiki/How-to-use-Actions) for more info 11 years ago
  David Catuhe 43fc0176b0 More integration for Shadow Poisson sampling 11 years ago
  David Catuhe d2bb421127 New ```BABYLON.Scene.cameraToUseForPointers``` property that defines this parameter if you are using multiple cameras and you want to specify which one should be used for pointer position 11 years ago
  David Catuhe e4af63f4b9 LinesMesh updates 11 years ago
  David Catuhe 292e3cd597 Fixing issues with left/right pick 11 years ago
  David Catuhe c4a71ed3a2 Optimizing ActionManager 11 years ago
  David Catuhe 0d6ed4636a New triggers: BABYLON.ActionManager.OnIntersectionEnterTrigger, BABYLON.ActionManager.OnIntersectionExitTrigger 11 years ago
  David Catuhe 39d2404438 Fixing a bug when instances are used with a mesh with submeshes.length > 1 11 years ago
  David Catuhe 5fd1574f3d Support for non-squared DDS 11 years ago
  David Catuhe 69e4b5f18e fxaa takes now care of alpha 11 years ago
  David Catuhe 425b3e3a13 Fix for pointer position (Trying to check if this works better) 11 years ago
  David Catuhe 687bf540af Adding a new ActionEvent object to ExecuteActionCode action 11 years ago
  David Catuhe 29036ac228 Fixing json generation for 3ds max exporter 11 years ago
  Michaël KORBAS 222daf9126 Merge branch 'master' of github.com:BabylonJS/Babylon.js into renderPipeline 11 years ago
  David Catuhe b17c135583 Updating octree with maxdepth 11 years ago
  David Catuhe a2605bc6e4 Instances hardware support 11 years ago
  David Catuhe 89c70b1a44 New public animatable class 11 years ago
  David Catuhe 6899c20502 Fixing JSKompactor.exe 11 years ago
  Marco Lebdech 6da5163b5f fixed "layerMask" property of mesh and camera 11 years ago